Timeline media turns into black screen when painted under loop region.

5qd2fr wrote on 10/20/2025, 5:29 AM

Certain media on my project's timeline turns completely black in preview and render after selecting it under the loop region.

I have a comleted 17 minute video project where one jpg image taken with phone refuses to stay visible along with one clip from a drone. Other images and droneshots with the same settings work fine. When selecting these areas the preview window instantly goes black instead of buffering for the frame which is the case for every other media on the timeline (mostly GoPro).

When first opening the project or replacing the file with it's copy the video and image are visible on the timeline and can be edited. However it can turn black randomly when moving the cursor to other media and back and if it didn't it will turn black when the loop region is painted over the clip and the rest of the project to prepare for render.

If the program is idle, the media can randomly appear visible again when moving the cursor to it again but it will disappear as soon as your hopes come up and you start to check wether every media is indeed visible.

There is absolutely no problem with the file. The project was originally composed in VP18 and copied to VP23. It worked fine until the newest update; build 302.

I can still copy the project to my VP22 and every media is visible as normal. However color correction and the text media do not have their information. Text reverts to default text and color correction is not visible. I couldn't bother to do this work again and ofcourse I would like to use the newest program instead of using the previous one.

I am out of ideas how to fix this. It is amazing how after all these years it is still uncertain if your project can in fact crash on itself in a way that you'd pretty much have to start it all over.

 

Actions taken:

Remove/apply GPU acceleration
Increase RAM dedicated to VP23
Internal OpenCL memory filter increased
Close media files when not the active application -unchecked
Hardware Decoder off / nvidia
Finally VP23 preferences resetted to default (shift+ctrl open)

VP23 doesn't have "enable legacy avc encoder" -option (why??)

System:

VP 23 build 302
Win10
GTX 970, oct 14 drivers
i5-4690K

Comments

andyrpsmith wrote on 10/20/2025, 6:20 AM

I don't think your system meets the min spec for V23

https://www.vegascreativesoftware.com/us/vegas-pro/system-requirements/

Last changed by andyrpsmith on 10/20/2025, 6:22 AM, changed a total of 1 times.

(Intel 3rd gen i5@4.1GHz, 32GB RAM, SSD, 1080Ti GPU, Windows 10) Not now used with Vegas.

13th gen i913900K - water cooled, 96GB RAM, 4TB M2 drive, 4TB games SSD, 2TB video SSD, GPU RTX 4080 Super, Windows 11 pro

Dexcon wrote on 10/20/2025, 6:26 AM

Win10
GTX 970, oct 14 drivers
i5-4690K

Windows 10 shouldn't be a problem at the moment because MS support for W10 ended only a week ago (unless extended for 1 year by the W10 user), but your computer is some 11 years old and way below the minimum recommended specifications to run Vegas Pro 23 especially for 4K and AI FX:

https://www.vegascreativesoftware.com/us/vegas-pro/system-requirements/

You may have seen on the forum over recent years that the Vegas Team have progressively been updating the video engine in Vegas Pro with each new upgrade/update, and it is not unreasonable to expect that the video engine updates designed to modernise Vegas Pro will at some indefinite time leave older computer specs not being able to fully work with latest Vegas Pro versions that were experienced in earlier Vegas Pro versions. It is therefore unsurprising that your project works well in Vegas Pro 18.

Notwithstanding, it's hard to believe that a basic .jpg image should be a problem in VP23 even on old computer.

Which GoPro camera are you using as well as the recording format: e.g. HD, 4K or above; and AVC (H.264) or HEVC (H.265)?

VP23 doesn't have "enable legacy avc encoder" -option (why??)

Yes it does - it's under Options/Preferences/File I/O as it has been for some versions.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition; Samsung S23 Ultra smart phone

Installed: Vegas Pro 13, 15, 16, 17, 18, 19, 20, 21, 22 & 23, HitFilm Pro 2021.3, DaVinci Resolve Studio 20.2, BCC 2025.5, Mocha Pro 2025.5, NBFX TotalFX 7, Neat NR 6, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 12, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

5qd2fr wrote on 10/20/2025, 7:42 AM

I don't think your system meets the min spec for V23

https://www.vegascreativesoftware.com/us/vegas-pro/system-requirements/

I re-edited some parts of the project flawlessly until now. Also the program runs the clips taken on the exact same drone at the exact same time with no problem, just one of them decided to kill itself withing the program.

Re-inserting the entire video to the project media and editing it from the ground up would probably fix the issue, which has been the case on previous versions when encountering similar problems but I can't be arsed to do it again. This is why I am looking for a proper solution.

Win10
GTX 970, oct 14 drivers
i5-4690K

Windows 10 shouldn't be a problem at the moment because MS support for W10 ended only a week ago (unless extended for 1 year by the W10 user), but your computer is some 11 years old and way below the minimum recommended specifications to run Vegas Pro 23 especially for 4K and AI FX:

https://www.vegascreativesoftware.com/us/vegas-pro/system-requirements/

You may have seen on the forum over recent years that the Vegas Team have progressively been updating the video engine in Vegas Pro with each new upgrade/update, and it is not unreasonable to expect that the video engine updates designed to modernise Vegas Pro will at some indefinite time leave older computer specs not being able to fully work with latest Vegas Pro versions that were experienced in earlier Vegas Pro versions. It is therefore unsurprising that your project works well in Vegas Pro 18.

Notwithstanding, it's hard to believe that a basic .jpg image should be a problem in VP23 even on old computer.

Which GoPro camera are you using as well as the recording format: e.g. HD, 4K or above; and AVC (H.264) or HEVC (H.265)?

VP23 doesn't have "enable legacy avc encoder" -option (why??)

Yes it does - it's under Options/Preferences/File I/O as it has been for some versions.

This project has been originally made in may on VP18 and exported as XAVC render which was a struggle with VP18 constant crashes. I upgraded to VP22 in October because VP18 couldn't handle rendering a new projectt where the source material was from A7SIII. After completing that new project I went back to the old project (which is now at hand with the issues) and re-furbished the project a little bit, however I did not render it.

I upgraded to VP23 on launch and slapped the project into it refurbishing even more and doing some color grading. I had issues with all of the drone footages starting today but after fondling around, re-encoding with Handbrake and replacing the media back and forth they seem to work now. Those are in the very beginning of the project however the problematic dronevideo is in the end. All of them worked fine in VP18 and VP22 and VP23 until this newest build. The problematic JPG is in the middle of the project. I can re-insert it as a new media on another track but as soon as I apply LUT and place it where it should be, only applying fade in the beginning and mix in the end it goes black and doesn't stay visible for long after program restart.

I also have the extended win10 program so no problem there.

Legacy avc encoder didn't help either. I looked for it from the list above where it now is... (as it used to be there)

VP22 required fixing some internal settings, mainly so4 settings to get it running properly. These particular so4 settings are absent from VP23 internal tab as there is only one audio setting.

My old mount has soldiered through all types of media and videos. Editing ofcourse requires the use of proxies and can be sluggish at times but I don't buy that it couldn't run VP23.

I've made a 7 minute project using exclusively VP23 which has a lot of masking, blurring and some layering and colograding and there has been no problems with media working. Ofcourse there are some occasional crashing which comes with the price and also my computer has problem handing the AI masking and tracking which can result to crash or be really slow. But other than that no problem with the PC/VP23 compatibility in my experience.

The problem seems to lie somewhere withing the project itself since I can take this media into a new project and do what I like with them. Only trying to paste event attributes and the entire project will I run into this problem. So basically I could do the entire project again and it would probably work but we are talking about 17 minutes run time with 84 media files so no thank you.

CURRENT PROJECT:
GoPro11 footage (no problem there):

Media information
  Stream format: MPEG-4
  Video stream #1
    Video format: HEVC
    Resolution: 3840 x 2160 px
    Aspect ratio: 16:9
    Color depth: 10 bit
    Frame rate: 29.970 fps
    Bit rate: 91386066 bps
  Audio stream #1
    Audio format: AAC
    Sampling rate: 48000 Hz
    Channels: 2 channels
    Bit rate mode: Constant
    Bit rate: 192000 bps
 

Drone:

working clips:

Media information
  Stream format: MPEG-4
  Video stream #1
    Video format: HEVC
    Resolution: 3840 x 2160 px
    Aspect ratio: 16:9
    Color depth: 10 bit
    Frame rate: 29.970 fps
    Bit rate: 7403085 bps

problematic clip (note: it used to work. it just decided to stop):

Original:

Media information
  Stream format: MPEG-4
  Video stream #1
    Video format: AVC
    Resolution: 3840 x 2160 px
    Aspect ratio: 16:9
    Color depth: 8 bit
    Frame rate: 29.970 fps
    Scan type: Progressive
    Bit rate: 103402948 bps

Handbrake conversion (doesn't work either)

Media information
  Stream format: MPEG-4
  Video stream #1
    Video format: HEVC
    Resolution: 3840 x 2160 px
    Aspect ratio: 16:9
    Color depth: 10 bit
    Frame rate: 29.970 fps
    Bit rate: 7779341 bps

Still image that just refuses to stay visible:

  Type: JPEG
  Size: 2.15 MB (2,198,392 bytes)

Media information
  Stream format: JPEG

Streams
  Still: 4032x3024x24, JPEG

Other metadata
  Regions/markers: no
  Command markers: no

Media manager
  Media tags: no

Plug-In
  Name: wicplug.dll
  Folder: C:\Program Files\VEGAS\VEGAS Pro 23.0\FileIO Plug-Ins\wicplug
  Format: Image Sequence
  Version: Version 23.0 (Build 302)
  Company: MAGIX Computer Products Intl. Co.

October project:

(edited in VP18. Render crashing so rendered in VP22)

A7S3

Media information
  Stream format: XAVC
  Video stream #1
    Video format: AVC
    Resolution: 3840 x 2160 px
    Aspect ratio: 16:9
    Color depth: 8 bit
    Frame rate: 119.880 fps
    Scan type: Progressive
    Bit rate mode: Variable
    Bit rate: 188192900 bps
  Audio stream #1
    Audio format: PCM
    Sampling rate: 48000 Hz
    Channels: 2 channels
    Bit rate mode: Constant
    Bit rate: 1536000 bps

A third project made exclusively on VP23 from the start up (98% ready, not yet rendered) has a mix of these types of video files, again without problems:

Xperia phone

Media information
  Stream format: MPEG-4
  Video stream #1
    Video format: AVC
    Resolution: 3840 x 2160 px
    Aspect ratio: 16:9
    Color depth: 8 bit
    Frame rate: 59.940 fps
    Scan type: Progressive
    Bit rate: 119810740 bps
  Audio stream #1
    Audio format: AAC
    Sampling rate: 48000 Hz
    Channels: 2 channels
    Bit rate mode: Constant

GoPro 11

Media information
  Stream format: MPEG-4
  Video stream #1
    Video format: HEVC
    Resolution: 3840 x 2160 px
    Aspect ratio: 16:9
    Color depth: 10 bit
    Frame rate: 59.940 fps
    Bit rate: 119759126 bps
  Audio stream #1
    Audio format: AAC
    Sampling rate: 48000 Hz
    Channels: 2 channels
    Bit rate mode: Constant
    Bit rate: 192000 bps

EDIT:

While at it, where are the XAVC rendering options in the new, mixed up and annoyingly unclear render table? The previous one was so much better and crystal clear. XAVC rendering always worked the best for me.

5qd2fr wrote on 10/20/2025, 7:56 AM

Fondling with it, the media may appear visible and seem normal. This is the case for both the drone video and JPG-image. However as soon as I move the cursor to the beginning of the project to confirm that drone footage in the beginning is also visible the later part goes black. Then it is a whackamole with settings, idle time and media replacement to see if they appear again.

Rendering with the preview black results in black render on those sections.

RogerS wrote on 10/20/2025, 8:17 AM

Does setting dynamic ram preview to 0MB help? Sounds like a preview caching problem.