Track Motion 3D Source Alpha Not Working?

Sassylola wrote on 12/11/2019, 8:53 AM

I might be doing something wrong. When I place a picture or video on a separate track and use track motion 3D source Alpha the picture or photo does not rotate when playing back.

I set my cursor to the beginning of the picture put in a keyframe. Go to end of picture, rotate the picture the way I want, I can see the picture moving the way I want it in my preview window. I then go to playback and the picture does not move. I even tried to render it out and the picture does not rotate.

If I use source alpha on track motion and move the picture it works.

Win 10 just did a upgrade last night to my computer.

Vegas Pro 17 Ver 353

i7 4770k no OC AMD R9 380 4g latest AMD drivers, 16gb ram, C drive Samsung SSD 840EVO, Drive I render to Samsung SSD 850, Storage drive 1 tb 7200rpm. Win 10 64bit OS.

Last changed by Sassylola

My System Home Built

Intel 13900K Latest Intel Chipset. Latest Intel Management Engine Installed. NO OC (PL 1 Set to 253W PL 2 set to 253W)

Arctic Liquid Freezer ll 360mm AIO

Gigabyte Aero G Z790 MB Latest BIOS

ZOTAC GAMING GeForce RTX 4090 AMP Extreme AIRO Latest Nvidea Studio Drivers Installed. With GPU OC results were about the same as GPU set to default settings. I have kept GPU at default settings

64 GB G Skill DDR 5 6000mhz Ram 2X32

Corsair 1000W RMx Power Supply

SK Hynix P41 NVMe 1TB Operating Drive. ( Boot Drive )

WD 2TB SN 850X SSD 1st Render Drive NVMe

SK Hynix P 41 2 TB NVMe Storage Drive

2 TB Sk Hynix P 41 SSD 2nd Render Drive For final renders NVMe

Win 11 Pro all currant updates applied

Fractal Design R6 Case

Samsung - M7 Series 43" Smart Tizen 4K UHD Monitor

Vegas Pro Suite 22 Ver 194

1 Audigyfx Sound Card

SSK USB C External NVMe drive Enclosure with 500GB Samsung 970 EVO Plus for backups.

PROBOI 10G Hard drive Enclosure. USB C. 4 4TB Spinning Drives for Backups.

 

 

Comments

Sassylola wrote on 12/11/2019, 9:48 AM

I have manged to rotate my picture 90*. I can view that in my preview window. It is when I rotate 360* that the preview will not show. I just did the 90* rotate and will be happy with that.

My System Home Built

Intel 13900K Latest Intel Chipset. Latest Intel Management Engine Installed. NO OC (PL 1 Set to 253W PL 2 set to 253W)

Arctic Liquid Freezer ll 360mm AIO

Gigabyte Aero G Z790 MB Latest BIOS

ZOTAC GAMING GeForce RTX 4090 AMP Extreme AIRO Latest Nvidea Studio Drivers Installed. With GPU OC results were about the same as GPU set to default settings. I have kept GPU at default settings

64 GB G Skill DDR 5 6000mhz Ram 2X32

Corsair 1000W RMx Power Supply

SK Hynix P41 NVMe 1TB Operating Drive. ( Boot Drive )

WD 2TB SN 850X SSD 1st Render Drive NVMe

SK Hynix P 41 2 TB NVMe Storage Drive

2 TB Sk Hynix P 41 SSD 2nd Render Drive For final renders NVMe

Win 11 Pro all currant updates applied

Fractal Design R6 Case

Samsung - M7 Series 43" Smart Tizen 4K UHD Monitor

Vegas Pro Suite 22 Ver 194

1 Audigyfx Sound Card

SSK USB C External NVMe drive Enclosure with 500GB Samsung 970 EVO Plus for backups.

PROBOI 10G Hard drive Enclosure. USB C. 4 4TB Spinning Drives for Backups.

 

 

fr0sty wrote on 12/11/2019, 9:57 AM

When trying to motion track, you don't use 3d source alpha to rotate it. Instead, go into the motion tracking properties and set the motion tracking type to either shape and location or to perspective mode, try them all and see which works best for your purposes. It will do all the rotating for you, then you can go back and fine tune it from there. Also, set your tracking resolution down to 1 frame.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)