Track Motion and Key Framing

tnw2933 wrote on 5/20/2004, 12:39 PM
In experimenting in VEgas 5.0a with Track Motion and key framing on a video clip today, I ran into a puzzling situation. I wanted to rotate a video clip on its Y axis for one revolution every 5 seconds over about 60 seconds. I went into Track Motion 3D Alpha mode, and started creating key frames every 5 seconds with the Y rotation increasing each time by 360. Thus keyframe 1 was 0, keyframe 2 was 360, etc. When I reached 1800, I could not type in 2160. It simply went back to 1800. How should I have gone about doing this to keep the video rotating in the same direction past 1800?

Thanks in advance for responding.

Tom

Comments

SonyEPM wrote on 5/20/2004, 1:16 PM
You can get a total of 10 rotations if you start with -1,800 and end with 1,800.

tnw2933 wrote on 5/21/2004, 8:40 AM
Thanks. That will solve the immediate problem, but I don't quite understand why there is any reason that rotations are limited. Is there some intrinsic reason in temrs of code requirements that the number of rotations has to be limited to relatively small values?

Tom