Hi,
I have produced a small animated logo for overlaying on top of video footage.
I have used a 3D authoring package which allowed me to output the animation
as 32bit TGA files which maintains the alpha channel. (200 single images)
When I import these into Vegas as an image sequence the background is transparent.
Thats great, but because the timeline is trying to work its way across 200 still images, the playback is jerky.
Once I had these images in the timeline, I exported them as a single AVI file.
Placing this AVI file on the timeline allows a silky smooth playback.
But I have lost the transparency channel. The background is pure black.
Is it possible to produce an AVI file that maintains the alpha channel that is embedded in the original still images?
If so, can anyone explain to me how to do this?
Thanks.
Regards.
organism seven
I have produced a small animated logo for overlaying on top of video footage.
I have used a 3D authoring package which allowed me to output the animation
as 32bit TGA files which maintains the alpha channel. (200 single images)
When I import these into Vegas as an image sequence the background is transparent.
Thats great, but because the timeline is trying to work its way across 200 still images, the playback is jerky.
Once I had these images in the timeline, I exported them as a single AVI file.
Placing this AVI file on the timeline allows a silky smooth playback.
But I have lost the transparency channel. The background is pure black.
Is it possible to produce an AVI file that maintains the alpha channel that is embedded in the original still images?
If so, can anyone explain to me how to do this?
Thanks.
Regards.
organism seven