Ed- What's rhe status of the Tsunami fix for the 4.0e upgrade glitch? I upgraded hoping it would correct a drive problem (which it didn't)- now I can't use my Tsunami (and I use it a lot)
Actually, only THREE of the functions were broken in 4.0e:
Video Wall
Rotating Pic
PIP
And THESE are only broken if you use the border or effects options.
I have updated the program and offered it to a couple of people for testing. The test results have not yet been given to me in one instance and were positive in another. So, at this point I "think" I have an updated version. I'd be willing to take on a couple more testers before getting the final fix posted.
I have the current version of Tsunami. I did not upgrade to 4.0e of Vegas, decided to wait for 5.0 whenever that will be. I will assume that whatever caused Tsunami to break in 4.0e will extend itself into the future releases from Sony-Vegas. So woud it be prudent for me to download and install the revised version of Tsunami when it gets done and will it be backcompatable with 4.0d. Forget that I just remembered the "Don't fix it until it's broke" thing.
I will be with 4d until 5 comes out or a ground breaking 4f or somthing like that.
According to the script posted by SonyPJM in the scripting forum, it appears that the "imports" statement and any direct references to "Sonic Foundry" will need to be changed.
According to the script posted by SonyPJM in the scripting forum, it appears that the "imports" statement and any direct references to "Sonic Foundry" will need to be changed.
Ed,
Are you saying that I have to change every instance of:
import SonicFoundry.Vegas;
in every script? I've already said my piece about what I thought of Sony wasting time with name changes, but to force this upon the very people trying to write plugins, add-ons, and scripts would be insane. The old call could still have been included, you know. This isn't the end of the earth, but I really wasn't looking for make-work to fill my hours.