This may be a premature post (been guilty of that before) but I'd like to ask members if anyone else has found that switching GPU accel off in V 11 fixes some issues with earlier versions becoming "broken" after installing 11 (in my case 9 & 10)
Turning off GPU acceleration in 11 has (at least with my first three tests) fixed one of my issues with previous installations. I can now modify Sony AVC rendering templates in versions 9 & 10 and render to several different bit rates without a crash. Prior to turning off GPU acceleration I have not been able to do this for over a week. Any modification to a exisiting template always resulted in a crash in 9 or 10.
I've been burned too often by thinking I had discovered something only to find that it was a fluke, so I'm going to keep testing for several days in a regular workflow to see if this holds true. IF this is a simple fix for previous versions (at least in the rendering arena) then it appears that V 11's GPU accel switch is either modifying a registry key or some global .ini that is passed down to other versions.
And I hadn't considered it before but possibly the change that is being made involves a GPU file or registry key. I'm going to examine those files and keys also.
I'll also ask, has anyone who does NOT have an acceleration-supported GPU experienced problems with old versions of Vegas not behaving properly?
Thanks,
Larry
Turning off GPU acceleration in 11 has (at least with my first three tests) fixed one of my issues with previous installations. I can now modify Sony AVC rendering templates in versions 9 & 10 and render to several different bit rates without a crash. Prior to turning off GPU acceleration I have not been able to do this for over a week. Any modification to a exisiting template always resulted in a crash in 9 or 10.
I've been burned too often by thinking I had discovered something only to find that it was a fluke, so I'm going to keep testing for several days in a regular workflow to see if this holds true. IF this is a simple fix for previous versions (at least in the rendering arena) then it appears that V 11's GPU accel switch is either modifying a registry key or some global .ini that is passed down to other versions.
And I hadn't considered it before but possibly the change that is being made involves a GPU file or registry key. I'm going to examine those files and keys also.
I'll also ask, has anyone who does NOT have an acceleration-supported GPU experienced problems with old versions of Vegas not behaving properly?
Thanks,
Larry