Comments

rs170a wrote on 3/4/2010, 9:42 AM
You need to type ALL your text on a single line.
Then use the Placement values and keyframes to set the beginning and end locations.

Mike
Widetrack wrote on 3/4/2010, 9:51 AM
rs170a:

That's fins as far as it goes, but you eventually--pretty soon, actually--run out of space, and Vegas automatically breaks your text at a certain point and puts the text after the break onto the next line.

Further, once you move the Placement text box from one side of the screen to the other, you no longer have any text.

I've found no effective way to keep the text continuously crawling
Former user wrote on 3/4/2010, 10:01 AM
Create a screen of text in a graphic program. Multiple screens if you want this layered look.

Move the background with a LINEAR move. When the first screen reaches the edge, start another screen. This will give it a seamless look.

Dave T2
Jay Gladwell wrote on 3/4/2010, 10:10 AM

I played with this for a few minutes. I could be wrong, but I doubt this could be done totally in Vegas alone.

As others suggested, without some motion graphic app, you'd probably have to create a single line graphic (somewhat long) drop that in the TL and pan across it with track motion. Then render that out and make a loop.

Drop that clip on the TL and adjust its placement for multiple lines, alternating the direction of every other line, render that and make another loop.

That's an awful lot of work, though.



Widetrack wrote on 3/4/2010, 10:13 AM
Jay:

Ah . . .or should I say "D'oh" . . . the old rendering it out trick. i'm going to try this, but I'm not sure how the looping will work.
Jay Gladwell wrote on 3/4/2010, 10:21 AM

(See reply to your question in other thread.)

rs170a wrote on 3/4/2010, 10:24 AM
WIdetrack, when I've run into that problem, I find a convenient end-of-sentence point to do the break, create a new text event and then overlap the two so that it doesn't look like there's been a break.

Mike
Widetrack wrote on 3/4/2010, 11:04 AM
Jay,

Your veg is great, (and I plan on emailing you for a copy) but since its titles are moving vertically--and simulate a random motion, anyway--it doesn't deal with the problem of having the beginning of a second text clip sync up to the end of a first, then follow it at the same speed across the screen.

I've found that a maximum-length line of text, when centered, just barely fits the width of my frame (I'm guessing the max line length is determined by the project properties). So if I push it left with "placement" the ends of the lines appear immediately.

I tried, but have been unable to make a duplicate clip's text lines appear as soon as needed, and follow it with a third duplicate clip that follows clip 2's text, etc.

It's an interesting problem, but is elusive.

BTW, I'm not sure, but I think if you right-click on a track and use the "Duplicate Track" command, whenever you edit the text on the duplicate track, the same change happens to the original track. Haven't had time to suss this out completely though.

Need . . .coffee . . .
Widetrack wrote on 3/4/2010, 11:11 AM
BTW, I did manage to find a way in Vegas to simulate moving into a multi-colored cloud, then coming out the other side.

It's dpne with the Media Generator, and I'd be happy to share, but don't know how to send a Media Generator preset.

??
A. Grandt wrote on 3/4/2010, 12:31 PM
Widetrack, isn't that just a looping background of about 7-8 seconds duration?
If you time the video from where the left edge of "DEREK W" meet up with the left edge of the opposite moving "TRUESDALE" till the next time that happens, it takes 7 or 8 seconds. After that, it's a question of rendering the loop to a new file, and reimport it, and run it in a loop.

I'm no expert, but that is how I would do it.

Now if only Vegas had a horizontally scrolling single line ticker/credit roll.... :)

Edit:
Ok, I said that that is how I'd do it, and then I did.

Basic flat text scroll, alternating lines with Vegas and Test running in opposite direction.
Vertically the lines are just spaced evenly (position at 0.1 interval between 1.000 and -1.000)
The trick is to get the horizontal movement set up. I had two identical lines on top of each other, starting with two "Vegas" and added a key frame at the end of the event, adjusting the horizontal position till it had moved one repetition and matched the second line perfectly. I then copied that end value to all the "Vegas" lines. I then did the same with the "Test" lines, though the end value was negative to have it scroll in the opposite direction.
The result is a video clip that can be looped endlessly.

[url=http://www.grandt.com/Vegas/BG Scrolling test.veg]
[url=http://www.grandt.com/Vegas/BG Scrolling test.mp4]

I then got creative, and added 3D track motion, and selected all text lines and dropped a "Light Blur" from the Gaussian blur Video FX menu, selecting multiple events, and dropping an FX on one of the selected will apply the same FX to all.

[url=http://www.grandt.com/Vegas/BG Scrolling test 3d.veg]
[url=http://www.grandt.com/Vegas/BG Scrolling test 3d.mp4]

Fyi, Render time for the flat test was under 2 minutes (1:20 if I recall), adding 3D and blur really piled on some minutes, making the render time about 15 minutes.

I added an .mxf version of the above two .mp4's at the same location. Though I might delete those shortly, really no need for that high quality for a mere 10 second loop test :)

Room for improvements? Sure, I guess I could have saved a bit of trouble had I just made the text events a little wider than the project size and used track motion on the two parent tracks for the two halves. I guess I have to anyway, if I want to push the background further back on 3D track motion.
Widetrack wrote on 3/8/2010, 1:48 PM
A. Grandt:

your idea sounds like it might do what I need. Unfortunately, I'm running vegas 8.

I'll take a look at your mp4 and see if I can figure it out.

Thank you,
Widetrack wrote on 3/8/2010, 2:16 PM
I figured it out. When I was trying to create a line of text that was long enough to extend to both edges of the screen, I was trying to cut and paste repetitions onto the end of the line. When I did that, at a certain point the text I pasted immediately wrapped around to the next line, leavint me with a too-short line on top and just one instance of the repeating text on another line.

On a whim, I just tried typing the repeating text at the end of the first line, and like voodoo, it worked.

It was a breeze to sync up the start and end of the clip so it looped smoothly.

But in the process, I found a way to loop Media and text generators which don't let you click the "sync to track" button. Probably everyone else has known this for years, but so no one has to get frustrated doing this, here it is.

Simply drag the timeline cursor until the place where you want to loop is where you want it to loop on the screen. then just trim the right edge of the clip on the timeline til it's right on the cursor. It automaticall moves the ending keyframe at that point, and with a little tweaking, you have a smooth loop.

In hindsight, it's totally obvious.

Jay Gladwell wrote on 3/8/2010, 4:16 PM

How about a look at the veggie?

Widetrack wrote on 3/17/2010, 9:23 PM
Glad to share it, but I don't know how.

Suggestions?