UAD render problen - still happening in 6b

Ben  wrote on 5/26/2005, 9:26 AM
The problem that Sony claim to have fixed when rendering with the UAD in Vegas 6 is still there for me.

I'm very annoyed as I only bought Vegas 6 on the back of this problem, apparently, being fixed. And of course my demo had expired so it wasn't possible to test 6b.

Anyone else getting this?

Ben

Comments

mangooo wrote on 5/26/2005, 11:09 PM
Have u both dx uad and vst uad in your project?

/Mangoo
Ben  wrote on 5/30/2005, 7:50 AM
No, it is all UAD DX plugs in the project.

Anyone else? This is really worrying, especially because Sony claimed to have fixed this.

Ben
JHendrix wrote on 5/30/2005, 8:33 PM
i tried one render with vst and it worked fine
mangooo wrote on 5/30/2005, 11:15 PM
use them as vst instead.
PipelineAudio wrote on 5/31/2005, 11:53 PM
still pretty sketchy even as VST
mangooo wrote on 6/1/2005, 1:49 AM
why is it only vegas who have this problems sony ? Please answer this.
H2000 wrote on 6/1/2005, 2:07 PM
Just got back from out of town. Bought V6 before I left on the basis of this being fixed. I see no difference whatsoever!!! I get the same error as I got with 6a! WTF kind of unprofessional sh*t is this? If you didn't get the UAD problem fixed then why say you did? Was "the fix" ever tested? I'm so angry right now I really would like a refund from version6. This was the only reason I bought it!
H2000 wrote on 6/1/2005, 2:47 PM
Now I checked some old DX projects and one of them rendered fine, but another one came up with a new error that I have never seen while rendering about a buffer size difference being detected. Both of these projects rendered fine in version5.

Obviously I'd rather have this fixed rather than a refund since I already bought it, but I would think that V5 projects should render fine (but they don't) , and as it is now I can't justify using V6 for new projects and chance running into problems. Version "b" already and still unusable for me.

Note to Sony if it's any help: Acid5 doesn't seem to have these problems.

PS: Sorry for my explosiveness in the last post, but given my level of frustration, I felt it was justified.
James Young wrote on 6/1/2005, 4:07 PM
The old accuse, if I remember correctly, was actually on the developers of the UAD, and that they were made well aware of the problem. Until they fix it, there isn't anything Sony can do. Someone please correct me if I'm wrong.
drbam wrote on 6/1/2005, 4:33 PM
"The old accuse, if I remember correctly, was actually on the developers of the UAD, and that they were made well aware of the problem. Until they fix it, there isn't anything Sony can do. Someone please correct me if I'm wrong"

Just speculating but you're probably correct. At this point with Vegas putting its efforts so deeply into the video market, if I were UAD (or any other audio developer), Vegas certainly would not be very high on my priority list. I'd be focusing most, if not all, of my resources in making sure that the primary audio apps are being taken care of. It would be interesting to know what percentage of the Vegas video users are incorporating the UAD1 or Powercore. I suspect not very many. I've been very interested in one of these units for a long time but it seems from the reports I read here, I'd basically have to choose between these processors or Vegas because it certainly doesn't appear that they work together. Since I'm completely addicted to Vegas, I'll pass on the UAD1. Its a shame because I hear such incredible reports about the quality of these plugs.

drbam
H2000 wrote on 6/1/2005, 5:37 PM
"The old accuse, if I remember correctly, was actually on the developers of the UAD, and that they were made well aware of the problem. Until they fix it, there isn't anything Sony can do. Someone please correct me if I'm wrong"

Actually this is a completely seperate problem than the old "CPU munching" one discussed so much in the past. This is a rendering problem which is unique to V6.

"I'd basically have to choose between these processors or Vegas because it certainly doesn't appear that they work together. Since I'm completely addicted to Vegas, I'll pass on the UAD1"

I use UAD-1 plugs with V5 with little problem. They sound and work great. The DX versions have more of the "CPU munching" problem, but if you only use up to 60% of your UAD, then you will never experience the problem. I have successfully had some projects show no problems at 75% UAD plugin power.

It's another reason that I am very upset. Sony successfully made most UAD problems go away in ACID5, but now have created new problems in Vegas6. I am hoping that it can be solved quickly, but since the UAD was not working too badly for me in V5, and since it's the only real reason for me to upgrade, this is a real bummer.
drbam wrote on 6/1/2005, 7:30 PM
"I use UAD-1 plugs with V5 with little problem. They sound and work great. The DX versions have more of the "CPU munching" problem, but if you only use up to 60% of your UAD, then you will never experience the problem. I have successfully had some projects show no problems at 75% UAD plugin power."

Thanks for the clarification. Yes I do recall that *some* users (not all) were getting the kind of positive results you describe above. And certainly the better compatiblity of the UAD1 with Acid is a frustrating puzzle.??

drbam
mangooo wrote on 6/2/2005, 12:35 AM
Sony, some response please !!!
drbam wrote on 6/2/2005, 6:28 AM
"Sony, some response please !!!"

If you have not done so, please contact support directly and log a formal complaint. Although they occasionally respond here, they are not required to do so and and it seems to me that it happens very rarely these days. Of course the audio forum has had very little activity since the rule changes and all that so there's not been much to respond to.

drbam
bgc wrote on 6/4/2005, 1:56 PM
I'm still getting UAD-1 DX version rendering problems with 6b.
I had a V5d project that I opened with 6b to test and a vocal with an 1176LN DX plugin was out of time by about a beat and a half (render was fine in 5d).
I replaced the effect with the VST version and it worked for that project.
I haven't done extensive testing with UAD VST plugins with 6b though.