Can anyone explain why this doesn't work as expected?
All 3 tracks have 3d alpha enabled, and:
Track 1: parent to tracks 2&3.
Track 2: small yellow generated media square.
Track 3: small checkerboard generated media square, same size and position as track 2 EXCEPT z position is 1 instead of 0.
Now, using the track 1 controller I rotate the track2/3 composite 180 degrees about the x axis. Because of the z position offset between tracks 2 and 3, I expect the visible face to change from yellow to checkerboard as the composite rotates through 90 degrees. However, the checkerboard never becomes visible. Shouldn't this work?
EDIT: I also observe a "smearing" to the left as the composite passes through 90 degrees. This looks like some kind of motion blur but I have not defined any and I have motion blur bypass set for all tracks.
Jerry
All 3 tracks have 3d alpha enabled, and:
Track 1: parent to tracks 2&3.
Track 2: small yellow generated media square.
Track 3: small checkerboard generated media square, same size and position as track 2 EXCEPT z position is 1 instead of 0.
Now, using the track 1 controller I rotate the track2/3 composite 180 degrees about the x axis. Because of the z position offset between tracks 2 and 3, I expect the visible face to change from yellow to checkerboard as the composite rotates through 90 degrees. However, the checkerboard never becomes visible. Shouldn't this work?
EDIT: I also observe a "smearing" to the left as the composite passes through 90 degrees. This looks like some kind of motion blur but I have not defined any and I have motion blur bypass set for all tracks.
Jerry