Thanks everyone for the help before. For those who didn't read the thread before, I'm trying to deinterlace the 16mm footage I got from the lab after they transfered it to mini dvcam.
I spoke with the lab today and here's what they told me:
They convert the material to ntsc 60i via the 3:2 method and I'd need to use that (rather than 3:2:2:3) and treat it the same as dvx100 stuff shot at 24p (not 24pA). They said they marked a frame with a black circle that should be where I start the deinterlacing from.
I've tried rendering from that spot (from already captured material) but it's not working that well. If I render with any setting with "blend fields" I get a very blurry result. Using deinterlace method "none" is not as blurry, but, if I chose rendering to "Best" it still is blurry. Rendering to "good" or "preview" looks a bit better. Still, any way I do it I still see the occasional frame with interlacing or sort of a ghosted interlaced frame. Rendering to uncompressed doesn't help.
Can anyone tell me what I'm doing wrong? Is this something that has to be done when capturing?
Sorry for the long post, but this is important to be as I need to do some bezier masking. Thanks for any help!
I spoke with the lab today and here's what they told me:
They convert the material to ntsc 60i via the 3:2 method and I'd need to use that (rather than 3:2:2:3) and treat it the same as dvx100 stuff shot at 24p (not 24pA). They said they marked a frame with a black circle that should be where I start the deinterlacing from.
I've tried rendering from that spot (from already captured material) but it's not working that well. If I render with any setting with "blend fields" I get a very blurry result. Using deinterlace method "none" is not as blurry, but, if I chose rendering to "Best" it still is blurry. Rendering to "good" or "preview" looks a bit better. Still, any way I do it I still see the occasional frame with interlacing or sort of a ghosted interlaced frame. Rendering to uncompressed doesn't help.
Can anyone tell me what I'm doing wrong? Is this something that has to be done when capturing?
Sorry for the long post, but this is important to be as I need to do some bezier masking. Thanks for any help!