This question below came up on another Vegas forum but the responses so far have been saying that it can't be done for a variety of reasons.
I'm looking into doing something similar at the community college I work for and would appreciate the wisdom of folks that know a lot more about these issues than I do to give me either a thumbs-up or a thumbs-down on this idea.
Mike
Original question:
We've used Vegas for a few years now at our small tv station. Due to increasing workload though, we're thinking about a way to streamline the workflow, but also have redundancy and backup as well for all files concerning Vegas projects (captured media, music library, pictures, veg files, etc.). Our IT specialist is highly recommending the use of a file server with at least 3TB of storage. All of our office computers could read/write to it, replacing the staff member's "my documents" folder on his or her computer. The real trick though comes with being able to work on Vegas projects, able to work on projects from any of our four workstations, AND be confident that their materials are always being backed up.
Right now we work from the local drives on the machine. If I open a project created and saved on edit station 1 on edit station 2, I have to go through the process of replacing missing files. A couple of producers store everything they work on to a USB external drive, but this can be unreliable unless the entire USB drive is backed up periodically. A high speed file server seems like a great way to go. So far, it seems Vegas will stream video on a timeline over a network just fine. It can play back video clips from another computer (such as a server or network drive), and it can render to a computer on the network pulling the project's media from a local or network drive. But... I've discovered that it can't capture and write video data to a network drive or server without constantly dropping frames. It appears to cache incoming video then write it to a drive in chunks. I haven't tried printing to tape a project (including captured video) opened and stored on a network drive or server.
SO the big question is... can a file server work with Vegas in every step of the editing process, including capture? In the near future, we may switch to using the new PMW-EX1 cameras soon, so that will simplify things. For now I'm open to suggestions right now. Again, we want to be able to keep it simple, open and work on projects from any edit workstation, and have a backup system in place. One suggestion was to capture video to the internal SATA drives, then move it to the server before working on it in a project. Obviously higher performance can be had if media comes from the local drives inside the computer vs a media server. Think of it like Avid Unity, only with Vegas. I need suggestions, so lemme know what you folks think. Thanks!
I'm looking into doing something similar at the community college I work for and would appreciate the wisdom of folks that know a lot more about these issues than I do to give me either a thumbs-up or a thumbs-down on this idea.
Mike
Original question:
We've used Vegas for a few years now at our small tv station. Due to increasing workload though, we're thinking about a way to streamline the workflow, but also have redundancy and backup as well for all files concerning Vegas projects (captured media, music library, pictures, veg files, etc.). Our IT specialist is highly recommending the use of a file server with at least 3TB of storage. All of our office computers could read/write to it, replacing the staff member's "my documents" folder on his or her computer. The real trick though comes with being able to work on Vegas projects, able to work on projects from any of our four workstations, AND be confident that their materials are always being backed up.
Right now we work from the local drives on the machine. If I open a project created and saved on edit station 1 on edit station 2, I have to go through the process of replacing missing files. A couple of producers store everything they work on to a USB external drive, but this can be unreliable unless the entire USB drive is backed up periodically. A high speed file server seems like a great way to go. So far, it seems Vegas will stream video on a timeline over a network just fine. It can play back video clips from another computer (such as a server or network drive), and it can render to a computer on the network pulling the project's media from a local or network drive. But... I've discovered that it can't capture and write video data to a network drive or server without constantly dropping frames. It appears to cache incoming video then write it to a drive in chunks. I haven't tried printing to tape a project (including captured video) opened and stored on a network drive or server.
SO the big question is... can a file server work with Vegas in every step of the editing process, including capture? In the near future, we may switch to using the new PMW-EX1 cameras soon, so that will simplify things. For now I'm open to suggestions right now. Again, we want to be able to keep it simple, open and work on projects from any edit workstation, and have a backup system in place. One suggestion was to capture video to the internal SATA drives, then move it to the server before working on it in a project. Obviously higher performance can be had if media comes from the local drives inside the computer vs a media server. Think of it like Avid Unity, only with Vegas. I need suggestions, so lemme know what you folks think. Thanks!