Seeing as how we seem to be dissecting each feature in it's own thread now I thought this one worth serious mention.
From what I've seen over the years this is what has been seriously missing with Vegas, I'm still amazed at the number of users that don't know what's under the hood of Vegas. Partially Vegas itself is to blame:
1) It's cheap
2) It looks simple.
Open up FCP, PPro or Avid and straight away it says to you "Hm, better do some reading before I start clicking buttons" and secondly you've oulayed serious money and only a fool wouldn't factor in also investing some time and money learning how to use what they've bought.
My only hope is that the interactive training goes beyond the basics, that it's interactive is a huge step forward. Just my largely worthless opinion but this could well be the most significant single feature in V8. The real pity is it wasn't in earlier releases, even the inclusion of some killer projects and their media on a DVD might have made a world of difference both on the video and the audio side of the product.
Bob.
From what I've seen over the years this is what has been seriously missing with Vegas, I'm still amazed at the number of users that don't know what's under the hood of Vegas. Partially Vegas itself is to blame:
1) It's cheap
2) It looks simple.
Open up FCP, PPro or Avid and straight away it says to you "Hm, better do some reading before I start clicking buttons" and secondly you've oulayed serious money and only a fool wouldn't factor in also investing some time and money learning how to use what they've bought.
My only hope is that the interactive training goes beyond the basics, that it's interactive is a huge step forward. Just my largely worthless opinion but this could well be the most significant single feature in V8. The real pity is it wasn't in earlier releases, even the inclusion of some killer projects and their media on a DVD might have made a world of difference both on the video and the audio side of the product.
Bob.