Vegas 11

S0laris wrote on 12/4/2011, 10:06 PM
Ok I upgraded from vegas 9 to 11 because of the GPU processing.

Then I discover its ONLY MP4 AAC codec support.. I find that hugely false advertising.

Anyways I figure I can live with it..

I have an AMD 6950 Card and did CHECK GPU and all is fine..

I go to render a small region as a test and no matter what size output i use it is ALWAYS corrupted with Green backgrounds and the video blips in and out.

I render without gpu and its fine.

My card is not overclocked and every video test I throw at it passes with 100% success.

Secondly. Where is the local rendering service ?????? In Vegas I would just keep adding projects to it and wake up to 50 videos all rendered and ready to go.

Vegas 11 seems like a huge step backwards and I am 2 days away from calling Visa and charging back the purchase.

Comments

Steve Mann wrote on 12/5/2011, 9:23 AM
"Then I discover its ONLY MP4 AAC codec support.. I find that hugely false advertising."
That was in Version 10. I find the GPU acceleration with HDV files to be very good.

"I have an AMD 6950 Card and did CHECK GPU and all is fine.."
I personally avoid AMD/ATI video cards because historically I have had nothing but problems with their drivers.
http://www.sonycreativesoftware.com/vegaspro/gpuacceleration

"I go to render a small region as a test and no matter what size output i use it is ALWAYS corrupted with Green backgrounds and the video blips in and out."
If this is irregardless of your render to format selected, then I would suspect the original media. If it's only for one or two specific formats, then you probably have a driver issue.

"Secondly. Where is the local rendering service ??????"
I have no idea what function you are describing here and I have been using Vegas for ten years.

Make your system specs available to help others on the forum assist you.


rmack350 wrote on 12/5/2011, 11:36 AM
By Local Rendering Service I think he means the Network rendering service. I noticed last night that it was installed as I was installing VP9. I didn't check to see if VP11 could use it, though.

Rob
Former user wrote on 12/5/2011, 12:39 PM
It appears that "Network Rendering Service" was dropped in Vegas 10. It's the first question under the FAQ heading "Product suggestions and feature requests"
JJKizak wrote on 12/5/2011, 1:39 PM
He might be talking about the "render to preview" which was dropped.
JJK
Geoff_Wood wrote on 12/5/2011, 1:54 PM
Network rendering was, I guess, dropped when typical CPU-power became greater to the point a LAN became a bottleneck and diminishing return, in terms of benefit to the render.

geoff
S0laris wrote on 12/5/2011, 5:32 PM
Correct. I was referring to Network Rendering.

It allowed me to batch up many different projects and have them render on my PC over night. I do not know how to do this anymore with vegas 11

As for the GPU issues with corruption its Regardless of what I choose as a video source format.. anything on the timeline will be corrupt after rendering with GPU. If i render non GPU its all 100% ok.

Drivers are up to date. and By the way nvidia users are reporting exact same problem so its not an AMD vs Nvidia and driver situation.

I am running an 8 Core Mac Pro 2.6Ghz with 64 Gigs ram and Windows 7 64Bit OS. running Vegas 11 on 64 bit version.
dbascur wrote on 12/5/2011, 6:15 PM
S0laris:
I posted the same problem here..

http://www.sonycreativesoftware.com/forums/ShowMessage.asp?MessageID=789846&Replies=1

what ATI Catalyst driver version are you using..?
From my testing, i was able to render videos properly with VP11 build 370 with catalyst drivers version 11.9. it was hit & miss with build 425 but it worked with 11.9 and build 370. Everything stopped working once i upgraded to 11.10 and beyond.

At least now i know im not the only one. I hope sony is listening.. Its an expensive software to not be able to use my hardware properly.

I also use a ati HD 6950.