Hello,
I just had a new PC built with a dual-boot set-up. The primary purpose for this system is to allow me use of my array of older (some irreplaceable) 32 bit programs in Windows XP and Sony Vegas Pro 11 in Windows Pro 7/64 bit. I did some test renders with GPU acceleration activated and the render times are insanely fast compared to Windows XP – an imported Vegas 5.0 .veg (SD: 720x480) which takes nearly 20 minutes in the old O/S takes 1:15 in Vegas 11 – a nearly 20-fold speed improvement!! So far, relatively complex SD .veg projects are rendering at nearly real-time speed!
I within reason put together a fairly powerful system, the basic build of which (relative to Vegas Pro 11) is:
Mobo: Gigabyte 970A-D3
Chipset: AMD 8120-8 Core
24 GB DDR3 1333 G-Skill RAM
Video Card: EVGA 01G-P3-1556-KR GeForce GTX 550 Ti (1GB)
O/S SSD: Crucial M4 SSD (for Windows 7 and Vegas 11 only: set in BIOS for ahci)
Internal storage drive SATA III HGST 2TB (to read and write video files)
External HDD Lacie D2 Quadra 2 TB w/ firewire 3.0 connection (only used to migrate stored data to 64 bit internal 2 TB HDD)
O/S Win 7 Professional
I should add I have a separate HDD for the Windows XP O/S which is not read by my 64 bit set-up.
I have only installed Vegas 11 Pro and DVDA on the new SSD. I did some optimization to minimize disc space consumption and ostensibly maximize performance. I have essentially dedicated this drive to video editing. I understand there is some controversy about SSDs, but I have had no issues with it so far for my Windows 7 O/S drive. I thought it would offer me the fastest possible performance for video editing.
I have migrated a large number of SD video, graphics and Vegas 5.0 .veg files to the Win 7 internal storage HDD and I have opened and re-linked a few of the .veg 5.0 projects in Vegas 11.
This machine is fast enough to allow fluid playback in Best/Full with only minor lag at certain transitions. Playback displays no issues and everything looks as it should.
Importantly however, when I render out these clips in Vegas 11 (I have nearly 75 in total, which will be compiled for DVD) at one point or another in the clip I get a “hiccup” or sticking-point/momentary lag in the video which makes them unusable. I have made every possible adjustment to both project properties and the DVD Architect output settings; it seems one “hiccup” will disappear at one point and reappear at another!! These glitches are not limited to transitions btw. For the record, I ALWAYS render to “BEST.”
I disabled GPU acceleration and that didn’t eliminate the problem. I spent hours overnight trying to remedy this issue to no avail and I have no idea where to begin looking for possible problems as I’m not intimately familiar with Vegas 11 or Windows 7/64.
It seems no matter what I tweak or disable, there will be at least one “hiccup” in the render.
Can anyone help??
Thanks in advance!!
Steve M.
I just had a new PC built with a dual-boot set-up. The primary purpose for this system is to allow me use of my array of older (some irreplaceable) 32 bit programs in Windows XP and Sony Vegas Pro 11 in Windows Pro 7/64 bit. I did some test renders with GPU acceleration activated and the render times are insanely fast compared to Windows XP – an imported Vegas 5.0 .veg (SD: 720x480) which takes nearly 20 minutes in the old O/S takes 1:15 in Vegas 11 – a nearly 20-fold speed improvement!! So far, relatively complex SD .veg projects are rendering at nearly real-time speed!
I within reason put together a fairly powerful system, the basic build of which (relative to Vegas Pro 11) is:
Mobo: Gigabyte 970A-D3
Chipset: AMD 8120-8 Core
24 GB DDR3 1333 G-Skill RAM
Video Card: EVGA 01G-P3-1556-KR GeForce GTX 550 Ti (1GB)
O/S SSD: Crucial M4 SSD (for Windows 7 and Vegas 11 only: set in BIOS for ahci)
Internal storage drive SATA III HGST 2TB (to read and write video files)
External HDD Lacie D2 Quadra 2 TB w/ firewire 3.0 connection (only used to migrate stored data to 64 bit internal 2 TB HDD)
O/S Win 7 Professional
I should add I have a separate HDD for the Windows XP O/S which is not read by my 64 bit set-up.
I have only installed Vegas 11 Pro and DVDA on the new SSD. I did some optimization to minimize disc space consumption and ostensibly maximize performance. I have essentially dedicated this drive to video editing. I understand there is some controversy about SSDs, but I have had no issues with it so far for my Windows 7 O/S drive. I thought it would offer me the fastest possible performance for video editing.
I have migrated a large number of SD video, graphics and Vegas 5.0 .veg files to the Win 7 internal storage HDD and I have opened and re-linked a few of the .veg 5.0 projects in Vegas 11.
This machine is fast enough to allow fluid playback in Best/Full with only minor lag at certain transitions. Playback displays no issues and everything looks as it should.
Importantly however, when I render out these clips in Vegas 11 (I have nearly 75 in total, which will be compiled for DVD) at one point or another in the clip I get a “hiccup” or sticking-point/momentary lag in the video which makes them unusable. I have made every possible adjustment to both project properties and the DVD Architect output settings; it seems one “hiccup” will disappear at one point and reappear at another!! These glitches are not limited to transitions btw. For the record, I ALWAYS render to “BEST.”
I disabled GPU acceleration and that didn’t eliminate the problem. I spent hours overnight trying to remedy this issue to no avail and I have no idea where to begin looking for possible problems as I’m not intimately familiar with Vegas 11 or Windows 7/64.
It seems no matter what I tweak or disable, there will be at least one “hiccup” in the render.
Can anyone help??
Thanks in advance!!
Steve M.