Vegas 11 performing poorly compared to Vegas 10

SeaJohn2 wrote on 7/30/2012, 10:01 AM
I just tried my first project in Vegas 11; I'd been using Vegas 10. This is a 4 camera project using Vegas' multicamera tools. Non of the clips have any effects on them.

With Vegas 11, I noticed 3 issues:
- Even with the preview on draft, I'm only getting playback at 14 or so frames/sec when playing in multicamera mode.
- Audio is out of sync, and gets further out of sync the longer I playback. If I stop and restart, audio is in sync initially, and then starts lagging again.
- I started a new project and pulled in just one clip, dropped it on the timeline, and started playing it. It still plays back at less than full frame rate, and the audio on it also falls out of sync.

I went back to Vegas 10, and tried the same thing, and it has no problems - I can play back the 4 camera multicam track on GOOD preview at full frame rate, and the audio is perfectly in sync.

The files I'm using are DV, captured from a VX2100. As I said above, they play back perfectly in V10, but poorly in V11.

I've checked the project settings, and I believe I have everything set up correctly - NTSC, 720x480, 29.97. Since V11 seems to default to HD, is there some other setting I'm missing that will get it to work correctly?

Comments

SeaJohn2 wrote on 7/30/2012, 11:23 PM
Well, I see by looking through the forum, which I haven't visited in a while, that there are a lot people other than me having trouble with Vegas 11, and several have switched back to version 10. I guess you can add me into that boat.
JohnnyRoy wrote on 7/31/2012, 7:12 PM
Vegas Pro 11.0 is the first version that accelerated timeline playback with your GPU. If you don't have a fast GPU, you might want to turn this off. To check and see if Vegas Pro 11.0 is using your GPU go to Options | Preferences | Video and look under GPU acceleration of video processing and see what it says. Try turning it off, restart Vegas, and see if it makes a difference.

~jr
SeaJohn2 wrote on 8/1/2012, 9:27 PM
Thanks! That did it; it was set to NVida GForce 8400, and turning it off fixed the problem.
digifish wrote on 8/2/2012, 1:12 AM
Apart from crashes caused by a conflict with a Wacom tablet driver, I was also then getting crashes associated with certain functions (like time stretching) on an NVIDIA GeForce GTS 240 and CUDA. Once I turned off the hardware acceleration stability improved to Vegas 10 levels.

Which is a shame as the whole reason to switch to 11 was to take advantage of the hardware acceleration, which is great and noticeably faster when it works.

I think Sony should give us some (very) significant discount on version 12 where I am sure they will probably iron out most of these issues.

digifish