Vegas 2.woe

riboflavin wrote on 8/27/2000, 11:33 PM
I'm a long time 1.0 user, and made the upgrade to 2.0 a few
weeks ago. I have finally come to the conclusion that it is
unusable.

* Occaisional stuttering during playback, even on simple 4
track projects. 1.0 did this too, but not so often.

* Rendering creates an entirely different mix! I have spent
hours tweaking the mix only to find out after I rendered it
that the levels were completely off. My workaround has been
to remix it "blind" and listen to the rendered version and
tweak it from that.

* After recording a bum track, I select "Delete track" from
the prompt, but a white placeholder where the wave
previously was remains. This subsequently interferes with
the next track I record so I have to delete this thing
seperately.

I'm using ONLY the supplied XFX plugins. I tend to put the
fx in the busses instead of the tracks because I suspect it
will lower the system resourse requirements somewhat.
Correct assumption?

My system is Sony Vaio notebook, P3, 750Mhz, 18GB HD, 192MB
RAM.

I appreciate SF offering the forum. I hope that soon these
bugs can be fixed, but in the meantime I'm going back to
1.0.

Comments

Kevin_Perry wrote on 8/28/2000, 12:14 PM


Steve wrote:
>>* After recording a bum track, I select "Delete track" from
>>the prompt, but a white placeholder where the wave
>>previously was remains. This subsequently interferes with
>>the next track I record so I have to delete this thing
>>seperately.
>>


You are right on here. This is a VERY annoying little quirk that
popped up.
CDM wrote on 8/28/2000, 12:20 PM
This has apparently been fixed for the 2.0b release which is due in
sept.

Kevin Perry wrote:
>>
>>
>>Steve wrote:
>>>>* After recording a bum track, I select "Delete track" from
>>>>the prompt, but a white placeholder where the wave
>>>>previously was remains. This subsequently interferes with
>>>>the next track I record so I have to delete this thing
>>>>seperately.
>>>>
>>
>>
>>You are right on here. This is a VERY annoying little quirk that
>>popped up.
>>