Vegas 4 monitoring questions

PipelineAudio wrote on 1/16/2003, 1:30 PM
the input monitoring scheme we got here appears to be monitoring THRU vegas right? I cant find a ASIO Direct monitor function. This is cool for monitoring with FX on, but the input is always active even when you are playing a track back ( or is there a way around this and still having input monitoring).

Doesnt this also ask for latency problems? Is DM an option?

Comments

pwppch wrote on 1/16/2003, 1:38 PM
No, Vegas 4 does not support ASIO Direct Monitoring.

Peter
PipelineAudio wrote on 1/16/2003, 1:53 PM
the abiltiy to put FX on it seems worth it...Im trying to push 24 tracks playing while recording and monitoring another 24 tracks. The latency doesnt seem to change much from one track to 24 tracks. Im using a metronome recording and measuring where they line up, and for good measure I threw in a DX reverb on the master buss :)

I guess no big problem so far monitoring thru, except that the input is always active, which isnt near as much of a problem as having NO input possible
PipelineAudio wrote on 1/16/2003, 2:01 PM
Also, peter, is there any hope of being able to send track 1 to only the left side of buss one without panning and without doubling up the busses?
pwppch wrote on 1/16/2003, 2:44 PM
No.

Peter
PipelineAudio wrote on 1/16/2003, 3:19 PM
how about a separate pan for the buss send in the track control ?
pwppch wrote on 1/16/2003, 7:14 PM
No. Sorry, but Vegas 4 is at feature freeze. Bugs only and minor tweaks.

Peter
PipelineAudio wrote on 1/16/2003, 7:36 PM
Well, I can do it by doubling up the busses, but Vegas 3 got real WEIRD when there were a lot of busses going to the outputs...hopefully this'll be a LOT more stable

BTW thanks for allowing volume and pan changes even while the track is armed now! Maybe I could try all the monitoring inside vegas going to two channels, avoid the confusion. Does the latency add up by number of channels? or what? is there a way to compensate but not OVER compensate when there are only a few tracks going at once? Direct Monitoring wouldve been really handy for theis reason, but now you got me hooked on Live FX :)
pwppch wrote on 1/16/2003, 10:14 PM
Latency (buffering) is not cumlative - if I understand what you are asking.

What ever the ASIO drivers support and Vegas is capable of handling given CPU and other performance related issues, will be the fixed latency during input monitoring.

The more complex the project and the more FX you use, the higher the buffering will have to be with your ASIO drivers. The higher the buffer settings, the higher the input monitoring latency will be. Note, we have added a true bypass feature for FX in Vegas 4. That is bypass can be configured such that it will conserve CPU vs the Vegas 3 mechanism of just ignoring the output of the FX and doing a soft bypass.


Peter
PipelineAudio wrote on 1/16/2003, 10:22 PM
"The more complex the project and the more FX you use, the higher the buffering will have to be with your ASIO drivers. The higher the buffer settings, the higher the input monitoring latency will be"

thats pretty much what Im worried about, but if it ends up being in the same place all the time once its recorded, then no prob. The only point I really worry about input monitoring latency ( as long as it isnt ridiculous like 20mS )is for singers, cuz theyll be hearing their voices in the air as well
PipelineAudio wrote on 1/17/2003, 11:39 AM
Peter, say I am recording using input monitoring but each track goes out its own separate output. Will the monitoring latency still accumulate? So far Ive been playing guitar thru with FX, and havent noticed a problem, but I cant get the track count up very high without crashing yet. But it still seems like this latency will be a big nono with singers.
pwppch wrote on 1/17/2003, 12:29 PM
ASIO is synchronous. That is, all input and all output channels "enabled" will stream simultaneously.

So, no, if you are routing to multiple ASIO outputs on the mixer, there will be no additional latency when input montoring.

Peter