Somewhat old topic, but maybe some new insights with 9.0b just released.. What do folks see as the main tradeoffs between the two versions of Vegas? I'm using a quad-core laptop with 2 drives, 6 GB RAM, and Vista 64 (soon to become Windows 7).
Back when I was using Vegas 5 I had a project with lots of memory-sucking stills that caused "out of memory" crashes. When Vegas 6 came out, memory management improved but this particular project still crashed. Moving to XP64 gave it just enough additional memory space to let the project succeed. (Yes I know that running 32 bit apps in a 64 bit OS doesn't let you exceed the memory limitations of a 32 bit address space, but it does make some of that same address space available that the 32 bit OS would have taken).
I haven't had any more projects with this kind of problem since then, but I am still running on a 64 bit OS. I'm curious what people are seeing as the tradeoffs. Is it a good idea to have both versions installed (32 and 64) on the same computer?
Back when I was using Vegas 5 I had a project with lots of memory-sucking stills that caused "out of memory" crashes. When Vegas 6 came out, memory management improved but this particular project still crashed. Moving to XP64 gave it just enough additional memory space to let the project succeed. (Yes I know that running 32 bit apps in a 64 bit OS doesn't let you exceed the memory limitations of a 32 bit address space, but it does make some of that same address space available that the 32 bit OS would have taken).
I haven't had any more projects with this kind of problem since then, but I am still running on a 64 bit OS. I'm curious what people are seeing as the tradeoffs. Is it a good idea to have both versions installed (32 and 64) on the same computer?