Comments

jrazz wrote on 3/11/2008, 4:11 PM
There you go Coonass :)

j razz
Yoyodyne wrote on 3/11/2008, 4:14 PM
My ears pricked up....
Cliff Etzel wrote on 3/11/2008, 4:16 PM
There you go Coonass :)

ROFLMAO!

Cliff Etzel - Solo Video Journalist
bluprojekt | ImmersiveVJ.com
MUTTLEY wrote on 3/11/2008, 4:28 PM

I guess later is better then never, September just seems so friggin far away.

- Ray
Some of my stuff on Vimeo
www.undergroundplanet.com
farss wrote on 3/11/2008, 4:48 PM
Let's hope they get the bugs out of the 32 bit V8 first.

Oh and the joy of having to run Vista.

And I'm still waiting to hear any justification as to WHY any NLE needs that much memory.

Bob.
Yoyodyne wrote on 3/11/2008, 4:56 PM
It seems that the problems people are having with Vegas 8 are memory issues. I'm hoping that with Vegas 64 bit and Vista 64 bit - memory problems will go away. I'm very curious to see how it performs, I own 8 but am still using 7d on XP.

I encourage all early adopters to start banging away at Vegas 64 / Vista 64 and report back at their earliest convenience :)
Cliff Etzel wrote on 3/11/2008, 5:13 PM
I opted for 64bit XP Pro - sorry folks - I don't buy the M$ hype about Vista. It's a memory hog and I don't see any reason to move to it. I would be surprised to see SONY not be backwards compatible with 64bit XP Pro.

Anyone out there who is beta testing - can you confirm whether this is a fact without violating your NDA???

Cliff Etzel - Solo Video Journalist
bluprojekt | ImmersiveVJ.com
blink3times wrote on 3/11/2008, 5:16 PM
I prepared myself with vista 64... but then who cares.... just as long as we get Vegas 64! I can hardly wait.
JJKizak wrote on 3/11/2008, 5:39 PM
I don't know what to expect as it works OK in Vista 64 anyway. The problem as I see it is Vista 64, not V8 Pro.
JJK
Xander wrote on 3/11/2008, 5:48 PM
That is excellent news. Seems like Sony have spent an extra year developing it - hopefully that extra time is going to pay off for us users.
farss wrote on 3/11/2008, 5:51 PM
I think there was a pretty definative comment from SCS that 64bit XP Pro will not be supported, only Vista.
I've only once been forced to use Vista, can't say I found it that much of a problem but I was hardly stressing it. I'm cool with having to use it, others I know will not be. What I'm not cool with is having to spend considerable money to upgrade my hardware with no explaination as to why it's needed. Worst of all much of that money will be spent on hardware that Vegas will not use (GPU).
I can edit 10bit 4:4:4 2K under XP with 1 GB of RAM and get reasonable playback on an old dual Xeon 3GHz system using PPro. V8 struggles with 4:2:0 8bit HD mpeg-2 on the same system.
The ongoing SCS dogma is "hardware agnostic". A requirement of 8GB of server grade ECC RAM is hardly "hardware agnostic" for my money. Even then, whatever it is that that RAM is going to be used for has to get into there somehow and I can already see the impact of this approach in V8. Playback splutters while the vision is buffered into RAM, add more RAM and the problem gets worse, not better. Sure once it gets upto speed all is cool but move somewhere else along the T/L and the whole process gets restarted. The only solution with the current approach would seem to be to buffer everything on the T/L into RAM. Yes you can get mobos that hold 64GB of RAM...or you could buy a couple of extra cameras.

Bob.
Christian de Godzinsky wrote on 3/11/2008, 5:54 PM
Hi Cliff,

Here is a direct quote from Peter (SonyPCH, in the Vegas Audio Forum):

============
Subject: RE: VP8b Wav audio export crashes application
Date: 2/4/2008 6:08:12 PM

There is no announced release date for Vista 64 bit release of any of our products at this time.

There is no planned support for XP 64. Vegas and our other products depend upon drivers and third party components to work correctly. There is little third party interest or activity on XP 64 and many key components that Vegas and our other products depend upon will not be available under XP 64. There is little - if any - chance of this changing.

Peter
======================

In other words, all of us that opted for Vegas to be supported on XP x64 - forget it. Sad but true :(

So if I cannot run Vegas Pro 64bit on any other 64 bit platform than Vista, and Vista is not an option for me (as for many others), what to do?. Probaly I will try Vegas 64 bit on XP x64, and probably the application will run somehow. But if there are any problems, then I'm alone.

Surely Vegas is not going to be the reason for me to install Vista. At least in the foreseeable future.

Christian

WIN10 Pro 64-bit | Version 1903 | OS build 18362.535 | Studio 16.1.2 | Vegas Pro 17 b387
CPU i9-7940C 14-core @4.4GHz | 64GB DDR4@XMP3600 | ASUS X299M1
GPU 2 x GTX1080Ti (2x11G GBDDR) | 442.19 nVidia driver | Intensity Pro 4K (BlackMagic)
4x Spyder calibrated monitors (1x4K, 1xUHD, 2xHD)
SSD 500GB system | 2x1TB HD | Internal 4x1TB HD's @RAID10 | Raid1 HDD array via 1Gb ethernet
Steinberg UR2 USB audio Interface (24bit/192kHz)
ShuttlePro2 controller

blink3times wrote on 3/11/2008, 6:30 PM
So if I cannot run Vegas Pro 64bit on any other 64 bit platform than Vista, and Vista is not an option for me (as for many others), what to do?. Probaly I will try Vegas 64 bit on XP x64, and probably the application will run somehow. But if there are any problems, then I'm alone.

It's called "fear of the unknown".

I've been running vista 64 for about 8 or 9 months and have had no problems what so ever. I run 8 gigs of ram with no paging file and I love it. I have XP on dual boot but haven't touched it in almost as long... it's really quite useless to me now.

Companies like Sony and others are moving ahead with Vista64 and leaving XP64 behind and that's life so you need to get used to it.
MH_Stevens wrote on 3/11/2008, 7:26 PM
The great advantage of Vista 64 bit is its ability to use lots of RAM, so it is designed to run that way. You must have the RAM and for Vegas64 I'm sure you will need 8MB at least. ALSO if you disable all the pretty graphical things in Vista and choose classic windows folders its like being back in twentieth century.
jabloomf1230 wrote on 3/11/2008, 9:11 PM
"I don't know what to expect as it works OK in Vista 64 anyway."

Well other than Vegas will be able to address > 2GB RAM, don't expect much. I have a bunch of software that has both 32 and 64 bit versions and I can't really see any speed difference at all under Vista x64.

And now the bad news. Vegas 64 bit will only be able to use 64 bit codecs, just like VDub x64. I'm assuming that the codecs that come standard with Vegas will all be 64 bit. But what about 3rd party codecs? We will be at the mercy of the software scribes. One good thing. Most of the freeware codecs are available in 64 bit and a guy (squid80) has made them available online:

http://members.optusnet.com.au/squid_80/

I'm not gonna get too excited about the 64 bit version of Vegas, especially if Sony is going to charge extra for it.
blink3times wrote on 3/11/2008, 9:22 PM
Well other than Vegas will be able to address > 2GB RAM, don't expect much. I have a bunch of software that has both 32 and 64 bit versions and I can't really see any speed difference at all under Vista x64.

I think you're missing the point of Vegas 64. As I understand it, there is not supposed to be any real speed advantage, but rather VOLUME advantage. At present when working with HDV you can bog down very easily by using too many tracks and too many effects. Vegas 64 is supposed to fix this. At NAB they demonstrated 4 M2T tracks playing at the same time with effects with (what they claim anyway) to be no bogging down.

If they can make it faster then hey... bonus... but what I expect is a program that will easily handle multiple HDV tracks playing in real time with no bogging.
Yoyodyne wrote on 3/11/2008, 11:57 PM
Blink is singing my song!

My main concern is realtime preview of HDV footage, from what I've heard 64 bit gives Vegas a real kick in the pants. I've been kind of waiting for this version to build a new system for... I'm just hoping a few brave souls will dive in first. I may not be able to wait though...
apit34356 wrote on 3/12/2008, 1:41 AM
":Blink is singing my song!" Yea, sounds like Blinks going to hit the the top 10 charts with that song! ;-) I'm not a big fan of VISTA at the moment, but 64bits editing that works cleanly would make VISTA more "ok". ;-)
PeterWright wrote on 3/12/2008, 3:07 AM
When we HAVE to use Vista, is it possible to convert an existing XP installation to Dual Boot, or do we have to replace one OS with the other.

I know that it's possible to have dual boot starting from scratch, but am wanting to prepare myself for whatever I have to do ....

... and a final question - will it still be a good idea to have Dual Boot, or by September will most apps be compatible with the V thing?
Kennymusicman wrote on 3/12/2008, 4:07 AM
RE upgrade/dual boot - just chuck in a vista disc, and ask it to install to a new partition.

Dual booting is useful because whilst most stuff works, it still allows you some backwards compatibility if needed.

(for info)
1 thing for those who wonder about 32/64bit world. If your app is 64bit, is has to see 64bit assemblies, so for example, VST instruments/effects must be 64bit also to work. Cubase/Nuendo (for example have a "bridge" to fill the gap, but this only works sometimes at best. I would attribute this to the delay for our beloved 64bit Vegas. If main concept don't currently have a 64bit version - then no mainconcept etc....
A 32bit program running in 64bit OS will run under the WoW - windows on windows. This allows the 32bit program to run as though you were on a 32bit OS, with possibly a minor performance hit, and in a few case a performance improvement. For example, had Vegas been LAA (large address aware) you could run Vegas32 in a 64bit OS, and it would be able to access 4GB itself and straight away. (as opposed to being in 32bit world, where everything including the OS would share that 4gb maximum value)
farss wrote on 3/12/2008, 4:45 AM
Some interesting point I hadn't even considered there.
So unless someone gets inspired to rewrite plugs they may well just cease to work. And I thought drivers were our only worry.

Bob.
blink3times wrote on 3/12/2008, 5:55 AM
When we HAVE to use Vista, is it possible to convert an existing XP installation to Dual Boot,

I'm running dual boot.... haven't touched XP in months now though.

Things may have changed a bit, but when I purchased vista, there was no such thing as an "UPGRADE" from XP32 to vista 64. In other words you can upgrade from 32 to 32 or 64 to 64 but a 32 to 64 was considered a NEW INSTALL and you have to buy the full retail version.

To make a long story short, you're better off with the full version anyway since the upgrade version wants to overwrite XP (there are ways around that but they're not exactly legal so I won't talk about it). The full version will install without overwriting XP if you don't want and it will automatically sense the XP presence and configure it in it's boot menu for dual booting.

The full Vista Ultimate version (which is what I run) is the only version that comes complete with a 32 bit disk and a 64bit disk. The others come with a 32 bit install disk and you have to mail away for the 64 bit install disk.
Darren Powell wrote on 3/12/2008, 5:56 AM
mmmm .... quoting MH_Stevens from this thread ... 'The great advantage of Vista 64 bit is its ability to use lots of RAM, so it is designed to run that way. You must have the RAM and for Vegas64 I'm sure you will need 8MB at least... '

Yup, I reckon you're gonna need at LEAST 8MB ... Geez ... I was happy when I blew the brains out of my Atari 520 STFM and turned it into an Atari 1040 STFM ... with 1MB of RAM ... geez ... and Mr Stevens reckons I'm gonna need 8MB to run Vegas 64!!! I don't have enough SLOTS for that much RAM!! What are you thinking Mr Stevens ... this is the twentieth century remember!!?? :-}

I'm still having trouble getting Vegas Pro 8b to render ANYTHING on my Atari at the moment ... any help is appreciated as usual ...

Cheers :-)

Darren Powell
Sydney Australia
Jøran Toresen wrote on 3/12/2008, 6:23 AM
Blink, does this mean that you can install both the 32 bit and 64 bit version of Windows Vista Ultimate on the same PC (when you purchases one licence)?

Jøran Toresen