Vegas Audio 2.0a, Win2K and stuttering death

Kraig wrote on 11/13/2000, 7:57 AM
Yesterday I was playing with Vegas Audio under Win2K. I
recorded six channels of drums and went to play them back.
When I hit the solo button for the bass drum (or was it when
I unsoloed?) Vegas Audio 2.0a kept reusing the audio buffer
(stuttering into infinity).

After that, I believe that when I hit the stop button, I got
a blue screen asking if I'd installed any new hardware or
updated drivers. Not since I installed Vegas Audio, thank
you.

I will probably be working under 98 for the time being.
I've tweaked that boot partition on my audio machine quite a
bit for audio and I don't know enough about optimizing NT
(how do you disable "Auto play" for CD's, for example) to
really trust it yet.

Vegas 2.0b will probably fix many of the bugs I'm seeing,
but for some reason I'm resisting it in it's "preview"
stage.

I really want to fall in love with Vegas, but I'm not there
yet. I'm mostly disappointed by the lack of a wave editor
in the program and I've been seeing too many bombs at this
point.

KO

Comments

karlc wrote on 11/13/2000, 9:06 AM
Win2K takes a good deal more resources than Win9x, so if you are
running on the same or similar machine, that may be the root of the
problem. It has been my experience that Win2K Professional performs
better than Server for Vegas ... your mileage may vary.

In my home office I have VV loaded on an old Compaq DeskPro 233 with
96MB RAM, built-in Matrox Video adapter and two 5400 rpm IDE drives
running Win2K Pro and, while using it for anything but small editing
and rendering tasks is out of the question, it does not gap or
stutter like you describe. Setting the size of the PB buffer to .81
and making sure the HD drive where the files are is defragmented also
helps this particular machine PB without gapping. FWIW, Vegas Pro
would not run well on this machine when it had Win2K Server loaded.

Here is how to disable CD autorun under Win2K ... it must be done in
the Registry as there is no user interface to do so under Win2K:

Change the Autorun value in the following registry key:

HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\CDRom

To disable the Autorun feature, change the Autorun value to 0.
To enable the Autorun feature, change the Autorun value to 1.

Restart the computer.

Good luck.

KAC ...

Kraig Olmstead wrote:
>>Yesterday I was playing with Vegas Audio under Win2K. I
>>recorded six channels of drums and went to play them back.
>>When I hit the solo button for the bass drum (or was it when
>>I unsoloed?) Vegas Audio 2.0a kept reusing the audio buffer
>>(stuttering into infinity).
>>
>>After that, I believe that when I hit the stop button, I got
>>a blue screen asking if I'd installed any new hardware or
>>updated drivers. Not since I installed Vegas Audio, thank
>>you.
>>
>>I will probably be working under 98 for the time being.
>>I've tweaked that boot partition on my audio machine quite a
>>bit for audio and I don't know enough about optimizing NT
>>(how do you disable "Auto play" for CD's, for example) to
>>really trust it yet.
>>
>>Vegas 2.0b will probably fix many of the bugs I'm seeing,
>>but for some reason I'm resisting it in it's "preview"
>>stage.
Kraig wrote on 11/13/2000, 10:25 AM
Thanks for the post. I've printed it out so I can disable Autorun.

Yes I'm running Win2K and Win98 under two different boot options on
the machine. The machine is ready to be upgraded, but not
underpowered:

366/550 MHz Celeron
256MB PC100 RAM
Matrox Millenium G200 video
Fairly fast harddrives (2 SCSI, 1 7200 RPM IDE)
Delta 1010

In other words, Vegas Audio 2.0 should work well on this machine under
either OS - I haven't been stressing it yet. What I'm encountering
are either configuration problems or bugs (a little from column A, a
little from column B, I suspect).

Don't read any anger or serious disappointment in the post. I'm
looking forward to continuing to work in Vegas. OK, I'm disappointed
that there's no audio editting capability (as far as I can see). A
package at this price point should include _something_. But it has a
fabulous interface from all I've read and my brief experience with it.

I'll probably revisit Win2K when 2.0b is released. I may tweak a
little more to try to get it to work before then, but Win98 works
today. Up to this point, Win98 has been dedicated to audio, Win2K has
been for work (Netscape and MSVC 6.x).

Thanks again for your post.

KO
darr wrote on 11/13/2000, 1:04 PM

What kind of editing are you looking for from vegas?
I see this alot and have done quite afew projects in Vegas and have
not needed soundforge or wavelab.Since we have things such as auto
cross fades there is no need to zoom in to see our zero
crossings.Normalizing can be done, as well as a lot of other things
if not adding a plug to do it.
5.1 is what we are going to be heading towards which i could hope for
plugs in future.
I am really still not seeing what we miss in our everyday work that
is missing.Please clarify as far as editing.
I hope the best of luck in getting your situation under control.I
would suspect a conflict with something other than vegas.
A clean install might help to find some probs.We do this every 4
months.8 hrs a day/5 days a week is alot on any operating system.
Please let us know.
Kraig Olmstead wrote:
>>Thanks for the post. I've printed it out so I can disable Autorun.
>>
>>Yes I'm running Win2K and Win98 under two different boot options on
>>the machine. The machine is ready to be upgraded, but not
>>underpowered:
>>
>>366/550 MHz Celeron
>>256MB PC100 RAM
>>Matrox Millenium G200 video
>>Fairly fast harddrives (2 SCSI, 1 7200 RPM IDE)
>>Delta 1010
>>
>>In other words, Vegas Audio 2.0 should work well on this machine
under
>>either OS - I haven't been stressing it yet. What I'm encountering
>>are either configuration problems or bugs (a little from column A,
a
>>little from column B, I suspect).
>>
>>Don't read any anger or serious disappointment in the post. I'm
>>looking forward to continuing to work in Vegas. OK, I'm
disappointed
>>that there's no audio editting capability (as far as I can see). A
>>package at this price point should include _something_. But it has
a
>>fabulous interface from all I've read and my brief experience with
it.
>>
>>I'll probably revisit Win2K when 2.0b is released. I may tweak a
>>little more to try to get it to work before then, but Win98 works
>>today. Up to this point, Win98 has been dedicated to audio, Win2K
has
>>been for work (Netscape and MSVC 6.x).
>>
>>Thanks again for your post.
>>
>>KO
>>
Rednroll wrote on 11/13/2000, 2:20 PM
Try Reversing audio in just using Vegas, can't be done with any
plugin either. I use reverse audio a lot doing cussword edits and
special sound effect production.

David W. Ruby wrote:
>>
>>What kind of editing are you looking for from vegas?
>>I see this alot and have done quite afew projects in Vegas and have
>>not needed soundforge or wavelab.Since we have things such as auto
>>cross fades there is no need to zoom in to see our zero
>>crossings.Normalizing can be done, as well as a lot of other things
>>if not adding a plug to do it.
>>5.1 is what we are going to be heading towards which i could hope
for
>>plugs in future.
>>I am really still not seeing what we miss in our everyday work that
>>is missing.Please clarify as far as editing.
>>I hope the best of luck in getting your situation under control.I
>>would suspect a conflict with something other than vegas.
>>A clean install might help to find some probs.We do this every 4
>>months.8 hrs a day/5 days a week is alot on any operating system.
>>Please let us know.
>>Kraig Olmstead wrote:
>>>>Thanks for the post. I've printed it out so I can disable
Autorun.
>>>>
>>>>Yes I'm running Win2K and Win98 under two different boot options
on
>>>>the machine. The machine is ready to be upgraded, but not
>>>>underpowered:
>>>>
>>>>366/550 MHz Celeron
>>>>256MB PC100 RAM
>>>>Matrox Millenium G200 video
>>>>Fairly fast harddrives (2 SCSI, 1 7200 RPM IDE)
>>>>Delta 1010
>>>>
>>>>In other words, Vegas Audio 2.0 should work well on this machine
>>under
>>>>either OS - I haven't been stressing it yet. What I'm
encountering
>>>>are either configuration problems or bugs (a little from column
A,
>>a
>>>>little from column B, I suspect).
>>>>
>>>>Don't read any anger or serious disappointment in the post. I'm
>>>>looking forward to continuing to work in Vegas. OK, I'm
>>disappointed
>>>>that there's no audio editting capability (as far as I can see).
A
>>>>package at this price point should include _something_. But it
has
>>a
>>>>fabulous interface from all I've read and my brief experience
with
>>it.
>>>>
>>>>I'll probably revisit Win2K when 2.0b is released. I may tweak a
>>>>little more to try to get it to work before then, but Win98 works
>>>>today. Up to this point, Win98 has been dedicated to audio,
Win2K
>>has
>>>>been for work (Netscape and MSVC 6.x).
>>>>
>>>>Thanks again for your post.
>>>>
>>>>KO
>>>>
Kraig wrote on 11/13/2000, 2:56 PM
In my case, perhaps I have a fundemental misunderstanding:
A destructive editting lead me to believe that I would actually want
to, say, cut between takes, or move one section of a take over another
section of the same take. Perhaps I'm making more of this than I need
to.

Like I said, I'm looking forward to learning the program.

As far as the crashes going, I'll probably install Cakewalk 9.0 on the
Win2K partition to see how stable it is. I don't think I have a bad
platform, but I haven't been using Win2K for audio at all yet
(although, I'd obviously like to). Historically, hardware vendors
have paid alot more attention to their Win9x drivers than their
WinNT/Win2K drivers, so I went the path of least resistance, even
though I've had both Win9x and some variation of WinNT/Win2K on the
system for the duration of my time doing DAW work.

Thanks for your input. It was illuminating.

KO

David W. Ruby wrote:
>>
>>What kind of editing are you looking for from vegas?
>>I see this alot and have done quite afew projects in Vegas and have
>>not needed soundforge or wavelab.Since we have things such as auto
>>cross fades there is no need to zoom in to see our zero
>>crossings.Normalizing can be done, as well as a lot of other things
>>if not adding a plug to do it.
>>5.1 is what we are going to be heading towards which i could hope
for
>>plugs in future.
>>I am really still not seeing what we miss in our everyday work that
>>is missing.Please clarify as far as editing.
>>I hope the best of luck in getting your situation under control.I
>>would suspect a conflict with something other than vegas.
>>A clean install might help to find some probs.We do this every 4
>>months.8 hrs a day/5 days a week is alot on any operating system.
>>Please let us know.
>>Kraig Olmstead wrote:
>>>>Thanks for the post. I've printed it out so I can disable
Autorun.
>>>>
>>>>Yes I'm running Win2K and Win98 under two different boot options
on
>>>>the machine. The machine is ready to be upgraded, but not
>>>>underpowered:
>>>>
>>>>366/550 MHz Celeron
>>>>256MB PC100 RAM
>>>>Matrox Millenium G200 video
>>>>Fairly fast harddrives (2 SCSI, 1 7200 RPM IDE)
>>>>Delta 1010
>>>>
>>>>In other words, Vegas Audio 2.0 should work well on this machine
>>under
>>>>either OS - I haven't been stressing it yet. What I'm
encountering
>>>>are either configuration problems or bugs (a little from column A,
>>a
>>>>little from column B, I suspect).
>>>>
>>>>Don't read any anger or serious disappointment in the post. I'm
>>>>looking forward to continuing to work in Vegas. OK, I'm
>>disappointed
>>>>that there's no audio editting capability (as far as I can see).
A
>>>>package at this price point should include _something_. But it
has
>>a
>>>>fabulous interface from all I've read and my brief experience with
>>it.
>>>>
>>>>I'll probably revisit Win2K when 2.0b is released. I may tweak a
>>>>little more to try to get it to work before then, but Win98 works
>>>>today. Up to this point, Win98 has been dedicated to audio, Win2K
>>has
>>>>been for work (Netscape and MSVC 6.x).
>>>>
>>>>Thanks again for your post.
>>>>
>>>>KO
>>>>
PipelineAudio wrote on 11/13/2000, 5:04 PM


Brian Franz wrote:
>>Try Reversing audio in just using Vegas, can't be done with any
>>plugin either. I use reverse audio a lot doing cussword edits and
>>special sound effect production.
>>

Or phase reverse
User-8132 wrote on 11/13/2000, 6:09 PM
Phase reverse is available as a DirectX plug-in at www.analogx.com.
Best of all, it's free.

KO

Aaron Carey wrote:
>>
>>
>>Brian Franz wrote:
>>>>Try Reversing audio in just using Vegas, can't be done with any
>>>>plugin either. I use reverse audio a lot doing cussword edits and
>>>>special sound effect production.
>>>>
>>
>>Or phase reverse
darr wrote on 11/13/2000, 11:58 PM
I can see about the reverse prob def.Are you sure no plugin?
Good stuff.:-)

wrote:
>>Phase reverse is available as a DirectX plug-in at
www.analogx.com.
>>Best of all, it's free.
>>
>>KO
>>
>>Aaron Carey wrote:
>>>>
>>>>
>>>>Brian Franz wrote:
>>>>>>Try Reversing audio in just using Vegas, can't be done with any
>>>>>>plugin either. I use reverse audio a lot doing cussword edits
and
>>>>>>special sound effect production.
>>>>>>
>>>>
>>>>Or phase reverse