Vegas crashes if lots of m2t files open?

riredale wrote on 2/27/2006, 8:20 AM
Reading through the HDV threads of the past year or so it appears that earlier versions of Vegas6 had a serious issue with crashing when 50+ m2t clips were on the timeline. Since it seems to me that using HDVSplit and Gearshift could result in having lots of little clips open at one time, is this still an issue with the most recent version of Vegas?

Comments

johnmeyer wrote on 2/27/2006, 9:14 AM
I think this was supposedly fixed, but because Vegas doesn't do scene detection when it captures, all my projects so far only used one or two m2t files.
riredale wrote on 2/27/2006, 9:20 AM
I just found a couple of 1-second m2t clips from the Chienworks web site, and found that everything seems normal when I clone them into 1024 separate m2t clips on the timeline. If that's a fair test, then it's plenty good enough for my purposes.
rs170a wrote on 2/27/2006, 9:29 AM
...Vegas doesn't do scene detection when it captures...

Are you aware of the HDVSplit tool?
"HDVSplit -utility for capturing HDV stream from your camcorder with scene splitting by timestamp. You can also split MPEG2 Trasnport Stream files captured earlier - new scenes are detected by date and time read from .m2t file."

Mike
johnmeyer wrote on 2/27/2006, 9:32 AM
Are you aware of the HDVSplit tool?

Yes I am. I tried an earlier version, but I think there was a problem, which I believe has since been fixed. I was hoping Sony might incorporate the full Cineform functionality into Vegas, but that is obviously wishful thinking. That's obviously the way any editing program, with any pretense of being a serious HDV editor, must work.