I've been searching the forum for a half hour and haven't found the info I need.
The difference between square PAR and NTSC DV or NTSC DV widescreen PARs is clear to me. If I want to take a DV clip from Vegas to Gimp as PNG images, I understand that the PNGs will appear slightly distorted in Gimp due to it's square PAR display.
The "Render Image Sequence" script compensates for the DV>Square PAR difference by automatically converting the SAR.
Debugmode Frameserver leaves the SAR at 720x480, which will be opened by GIMP as if it were a square PAR [i.e. it will be visually distorted].
Is it possible to convert/export from Vegas to a square PAR PNG format [using the Render Image Sequence Script], do the edits in Gimp, then convert back to 720/480 DV without a two-generation conversion quality loss? Or do I just have to get used to editing distorted 720x480 PNGs in Gimp if I want to preserve the original DV quality?
The difference between square PAR and NTSC DV or NTSC DV widescreen PARs is clear to me. If I want to take a DV clip from Vegas to Gimp as PNG images, I understand that the PNGs will appear slightly distorted in Gimp due to it's square PAR display.
The "Render Image Sequence" script compensates for the DV>Square PAR difference by automatically converting the SAR.
Debugmode Frameserver leaves the SAR at 720x480, which will be opened by GIMP as if it were a square PAR [i.e. it will be visually distorted].
Is it possible to convert/export from Vegas to a square PAR PNG format [using the Render Image Sequence Script], do the edits in Gimp, then convert back to 720/480 DV without a two-generation conversion quality loss? Or do I just have to get used to editing distorted 720x480 PNGs in Gimp if I want to preserve the original DV quality?