Vegas Pro 14 crash too often

Former user wrote on 2/9/2017, 4:44 AM

Vegas Pro 14 crash too often, why they do not solve this kind of problems right away in their updates? When I often work in editing, a vegas pro crashes moment, its becoming annoying this bugs. I would like them to make an update really complete and that solves all that in single updates, it would be nice that the software does not crash anymore! If it is for having bought a software that does this all the time, as much to put under First Pro which never crash.

Comments

Sirio wrote on 2/9/2017, 6:26 AM

Personally my Vegas 14b211 never crash. Just some time it happen closing it.
I advise to check your configuration. Graphic card, drivers etc...

set wrote on 2/9/2017, 7:46 AM

My VP14b211 rarely crash as well

Here some tips hopefully can help:

https://www.vegascreativesoftware.info/us/forum/faq-troubleshooting-crashing-and-stability--104785/

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Former user wrote on 2/9/2017, 8:21 AM

All my drivers are up to date yet. Graphics card is good, Nvidia Geforce GTX 980 Ti

peter-s wrote on 2/9/2017, 9:42 AM

Sometime I experience crashes, when exiting. But project always was saved correct.
Maybe it a third-party-plugin, which causes crashes? Are you using Build 211?
Would be nice to have more information, at which steps its crashing.

Former user wrote on 2/9/2017, 10:18 AM

Yes I have the last update, it often takes on editing, that its crash

bitman wrote on 2/9/2017, 11:33 AM

from the useful tips:

12. SET DYNAMIC RAM PREVIEW MAX TO ZERO

with only this tip done, I have zero, I repeat zero crashes, (not even when exiting). And I have been doing a lot of editing the last 2 months. But of course, your mileage may vary with different HW.

Last changed by bitman on 2/9/2017, 11:34 AM, changed a total of 1 times.

APPS: VIDEO: VP 365 suite (VP 22 build 250) VP 21 build 315, VP 365 20, VP 19 post (latest build -651), (uninstalled VP 12,13,14,15,16 Suite,17, VP18 post), Vegasaur, a lot of NEWBLUE plugins, Mercalli 6.0, Respeedr, Vasco Da Gamma 17 HDpro XXL, Boris Continuum 2025, Davinci Resolve Studio 18, SOUND: RX 10 advanced Audio Editor, Sound Forge Pro 18, Spectral Layers Pro 10, Audacity, FOTO: Zoner studio X, DXO photolab (8), Luminar, Topaz...

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Former user wrote on 2/9/2017, 12:29 PM

How to do ? Thank you

Sirio wrote on 2/9/2017, 12:33 PM

Look at the point 12 in this page.
https://www.vegascreativesoftware.info/us/forum/faq-troubleshooting-crashing-and-stability--104785/

bitman wrote on 2/9/2017, 12:35 PM

here is how

 

APPS: VIDEO: VP 365 suite (VP 22 build 250) VP 21 build 315, VP 365 20, VP 19 post (latest build -651), (uninstalled VP 12,13,14,15,16 Suite,17, VP18 post), Vegasaur, a lot of NEWBLUE plugins, Mercalli 6.0, Respeedr, Vasco Da Gamma 17 HDpro XXL, Boris Continuum 2025, Davinci Resolve Studio 18, SOUND: RX 10 advanced Audio Editor, Sound Forge Pro 18, Spectral Layers Pro 10, Audacity, FOTO: Zoner studio X, DXO photolab (8), Luminar, Topaz...

  • OS: Windows 11 Pro 64, version 24H2 (since October 2024)
  • CPU: i9-13900K with Air Cooler: Noctua NH-D15 G2 HBC
  • RAM: DDR5 Corsair 64GB (5600-40 Vengeance)
  • Graphics card: Gigabyte GeForce RTX 5090 Aorus Xtreme WF AIO 32GB
  • Monitor: LG UltraGear 45GX950A 44.5" WUHD 5K2K OLED monitor (21:9), Resolution: 5120x2160, 165 Hz
  • C-drive: Corsair MP600 PRO XT NVMe SSD 4TB (PCIe Gen. 4)
  • Video drives: Samsung NVMe SSD 2TB (980 pro and 970 EVO plus) each 2TB
  • Mass Data storage & Backup: WD gold 6TB + WD Yellow 4TB
  • MOBO: Gigabyte Z690 AORUS MASTER
  • PSU: Corsair HX1500i, Case: Fractal Design Define 7 (PCGH edition)
  • Misc.: Logitech G915, Evoluent Vertical Mouse, shuttlePROv2

 

 

Red Prince wrote on 2/9/2017, 2:05 PM

here is how

 

I wouldn’t be surprised if the problem was with the maximum number of rendering threads which defaults to 16, a highly optimistic value considering these days a typical Intel microprocessor contains four cores with two threads each, for a total of 8 threads. And the eight are there for all processes (including Windows kernel and various background processes and services), not just the Vegas process.

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Sirio wrote on 2/9/2017, 2:12 PM

The better setting for the threads, is one less than what you have, in your case enter 7

astar wrote on 2/9/2017, 2:47 PM

I have found the Vegas uses about 70+ threads for the application alone. Stability is not likely due to CPU thread support ability. Windows handles the thread negotiation, lower threads on the CPU just means less work will be tended to at any give moment in time. At the time of this writing my system using 3300 threads on top of a i7-6700 with only 8 thread support.

Stability issues in this case are likely from:

  • Poor windows installation that is not updated or corrupted - see SFC /scannow
  • crapware
  • poor system level driver support due to low end hardware
  • system hardware could be bad, and errors at a pcie/motherboard level are hard to discern and normally show up as application instability.
  • GPU is NV and most already now there are problems with Vegas in that direction.
  • GPU memory or GPU in general could be flawed thus creating issues.
  • System BIOS could out of date
  • System could be overheating
  • System memory or Memory controller could have flaws that windows works around, but vegas does not. - see memtest86+
  • System could have a failing accessory, where the driver is creating a high DPC situation. (audio, SATA, USB, ect...)
  • system could be overclocked for some gamer/ enthusiast reason

With no system level info beyond the most basic info, its hard to help. The poster should do more leg work and let the community know what has been tried and what has checked out.

I used to have problem with VP11, until figured out that I had some bad audio hardware on the system. After that, I always suspect the hardware when Vegas starts crashing. The last time VP13 starting acting up, I found I had one bad memory range on one DIMM. Once that was sorted, stability returned to vegas.

Red Prince wrote on 2/9/2017, 3:12 PM

I have found the Vegas uses about 70+ threads for the application alone.

Yes, but most of them just exist without doing anything at most times, so they are not assigned to any processor core/thread. Only about 10 are active and they only take a little time on the CPU.

Meanwhile, rendering takes up a lot of CPU time. That is why, as Sirio mentioned, the recommended value is one less than the number of hardware threads.

So, on a typical 4-core processor with 2 threads per core, 7 threads allow each render thread to get the maximum time without endless switching (which slows rendering down, despite creating the illusion of more simultaneous render threads), while the remaining Vegas threads+plus background tasks can all share the one remaining hardware thread.

He who knows does not speak; he who speaks does not know.
                    — Lao Tze in Tao Te Ching

Can you imagine the silence if everyone only said what he knows?
                    — Karel Čapek (The guy who gave us the word “robot” in R.U.R.)

Former user wrote on 2/9/2017, 3:41 PM

Say months guys, I do not know how to customize the export resolution in ProRes, it annoys me, it only reaches 4K and no more. There is something to disable so that we can export to any resolution? Because it's boring, on Vegas Pro there is always this limit for the customization of video resolution export. For example I want to export my video in 6K or 8K in ProRes, impossible!

Sirio wrote on 2/10/2017, 1:10 AM

Say months guys, I do not know how to customize the export resolution in ProRes, it annoys me, it only reaches 4K and no more. There is something to disable so that we can export to any resolution? Because it's boring, on Vegas Pro there is always this limit for the customization of video resolution export. For example I want to export my video in 6K or 8K in ProRes, impossible!


For this, make another post

Sirio wrote on 2/10/2017, 1:14 AM

About your bugs, I advise you to check the integrity of your hardware. First the RAM with memTest or other soft like: http://hcidesign.com/memtest/
You can perform this with the Windows installation DVD, booting on it there's an option called memory test.
Are sure about the compatibility of your hardware?