Vegas Pro 23 - AI Auto Reframe is zooming with pictures?

mb213 wrote on 9/22/2025, 1:39 PM

I’m using Vegas Pro 23 and trying to apply the Auto AI Reframe feature. The problem is that my project contains both regular video clips and still images. The still images already have a slight zoom effect in the timeline to create some movement.

When I run the AI Reframe, it zooms into those images extremely aggressively – probably around 300–400%. The zoom is so strong that, when I set my preview window to 9:16, I can’t even see the rectangle overlay that normally lets you choose the frame area, because it’s pushed in so far.

The project size itself remains unchanged, and I don’t see any scaling in track motion or anywhere else that would explain this.

Is this a bug, or am I missing something?

Comments

Gid wrote on 9/22/2025, 2:54 PM

@mb213 I suspect you're not supposed to apply this fx to the whole project, esp one where the events/clips are inconsistent as yours are with the still images. It sounds like the AI fx is getting confused.

Try it without the still images & then later add those images back in.

You may have to add the fx to each individual clip if there's large differences between each of the clips, AI is getting good but I wouldn't expect it to read, track & reframe one event, then carry on down the timeline onto the next event & read, track & reframe that event, etc..

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PS. With any kind of fx such as this there must be some kind of tracker written into the AI, as with any tracker once the object/s on screen that are being tracked go off screen the tracker can't track. Presumably the AI tracker is better than this, it tracks multiple things or even the whole screen & the AI anticipates such objects coming & going on/off screen, but when your still images come into play the AI's head just pops 🤯 & doesn't know what to do..

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PPS. 😉 Mocha Pro is a tracker, in that I can select certain parts of the clip that are problematic & tell it not to track those parts.maybe you can do the same in some way, or if the tracking looks correct on the rest of your project just delete the keyframes where the still images are.

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The still images already have a slight zoom effect in the timeline to create some movement.

If this is an added fx it won't be helping & will conflict with the AI Reframe, either disable this zoom effect or find a way around those still images.

 

Last changed by Gid on 9/22/2025, 3:10 PM, changed a total of 2 times.

Vegas Pro 18 - 22
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At the moment my filming is done with a Samsung Galaxy S23 Ultra 5G & a GoPro Hero11 Black

I've been a Joiner/Carpenter for 40yrs, apprentice trained time served, I don't have an apprentice of my own so to share my knowledge I put videos on YouTube.

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mb213 wrote on 9/23/2025, 11:49 AM

Thanks for the detailed reply. That means the AI Reframe feature isn’t really much of a help at this point. The amount of work needed to remove or adjust everything is basically the same as just reframing the whole project manually with track motion. Hopefully this feature will become more useful in future updates.

Gid wrote on 9/23/2025, 3:47 PM

....... is basically the same as just reframing the whole project manually with ....

@mb213 This is a post from early last yr where myself & a couple of others played with this fx, it worked ok but not as good as some similar reframing fxs from other editors did. After testing with the James Bond video I found I could do the same job manually with Pan/Crop as the AI did & in about the same amount of time.

https://www.vegascreativesoftware.info/us/forum/ai-auto-reframe-giving-inaccurate-tracking-in-my-footage--146771/

I think maybe this fx will/could be useful to some but for me personally it's not something I would spend time on experimenting with or gaining experience in order to use it, so either you'll have to play with it or maybe others can give some useful insight, sorry 👍

(I don't know if Auto Reframe has changed in VP23 as I tested the Trial of 23 & it worked like rubbish on my PC, so I'm still on VP22)

Vegas Pro 18 - 22
Vegas Pro/Post 19
Boris Continuum & Sapphire, 
Silhouette Standalone + Plugin, 
Mocha Pro Standalone + Plugin, 
Boris Optics,
NewBlue TotalFX
Desktop PC Microsoft Windows 10 Pro - 64-Bit
ASUS PRO WS WRX80E-SAGE SE WIFI AMD Motherboard
AMD Ryzen Threadripper PRO 3975WX 3.5GHz 32 Core
Corsair iCUE H150i RGB PRO XT 360mm All-in-One Liquid CPU Cooler
RAM 256GB ( 8x Micron 32GB (1x 32GB) 2666MHz DDR4 RAM )
2x Western Digital Black SN850 2TB M.2-2280 SSD, 7000MB/s Read, 5100MB/s Write
(programs on one, project files on the other)
Graphics MSI GeForce RTX 3090 SUPRIM X 24GB OC GPU
ASUS ROG Thor 1200W Semi-Modular 80+ Platinum PSU 
Fractal Design Define 7 XL Dark TG Case with 3 Fans
Dell SE3223Q 31.5 Inch 4K UHD (3840x2160) Monitor, 60Hz, & an Acer 24" monitor.

At the moment my filming is done with a Samsung Galaxy S23 Ultra 5G & a GoPro Hero11 Black

I've been a Joiner/Carpenter for 40yrs, apprentice trained time served, I don't have an apprentice of my own so to share my knowledge I put videos on YouTube.

YouTube videos - https://www.youtube.com/c/Gidjoiner

 

Alan-Smithee wrote on 9/23/2025, 8:31 PM

I’m using Vegas Pro 23 and trying to apply the Auto AI Reframe feature. The problem is that my project contains both regular video clips and still images. The still images already have a slight zoom effect in the timeline to create some movement.

When I run the AI Reframe, it zooms into those images extremely aggressively – probably around 300–400%. The zoom is so strong that, when I set my preview window to 9:16, I can’t even see the rectangle overlay that normally lets you choose the frame area, because it’s pushed in so far.

It does sound like a bug but also you should always run Reframe on a shot by shot basis, never on the full video and before you add transitions. If all you have is one long video you can use scene detect to auto split the shots, it won't be perfect but easy enough to adjust any scene cuts by a a couple of frames.

This example is where you reframe entire video, I see this all over the Internet and it looks amateurish

This example where reframe is done not as a whole but on every scene/shot individually. For the still pictures manually adjust for now. Have not tried V23 reframe can't comment on how well it's working currently.

 

mb213 wrote on 9/24/2025, 1:17 AM

Thanks again for all the hints. It’s clear now that this isn’t really a fully usable feature yet. I just hope it eventually gets to the point where I only need to make small adjustments after the reframe, instead of running into what feels like a bug where still images get zoomed in endlessly and I can’t simply undo that per clip.

In my current project I’ve got around 500 cuts, and having to apply the effect individually that many times is really not practical. At that point I’m honestly faster just doing manual reframing with track motion.

VEGASFlorian wrote on 9/24/2025, 4:13 AM

In this case you should use nested timelines and apply AI Reframe to that. This way the Pan/Crop animation is entirely separated from the reframing and they do not fight each other.

That's a nested timeline with an animated photoshow and AI Reframe applied afterwards. The preview frame and crop is fine.

mb213 wrote on 9/25/2025, 1:43 PM

Thanks for the hint. Unfortunately, this doesn’t work for me because every time I try to create a nested timeline from my video timeline, Vegas Pro 23 crashes. I tried that on two different PCs - same result