VEGAS Pro 23 Performance Bug with H.265 10-bit 4:2:2 in 32-bit Float

Abdali wrote on 10/15/2025, 12:28 AM

Hello everyone,

I've discovered a serious performance issue in VEGAS Pro 23 when working with high-quality H.265 10-bit 4:2:2 media in 32-bit floating point (full range) Mode.

The core issue is that playback becomes jerky and stuttery when the project's Pixel Format is set to 32-bit floating point (full range) in Vegas Pro 23. This issue does not occur in VEGAS Pro 22 with the same media and project settings.

Media Used: H.265 10-bit 4:2:0 and H.265 10-bit 4:2:2 footage.

Project Setting: Set Pixel Format to 32-bit floating point (full range).

Play back of H.265 10-bit 4:2:2 media on the timeline extremely jerky and stuttery, making editing or preview impossible. Even without any effects.

Vegas Pro 23 only runs fine when the Pixel Format is set to 8-bit (full range). But the same project runs fine when its opened in Vegas Pro 22 in both (8-bit (full range & 32-bit float).

During normal playback of various codecs, VEGAS Pro utilizes the dedicated Hardware Decoder NVIDIA RTX 3060 for GPU decoding. However, the moment the playhead hits the H.265 10-bit 4:2:2 footage (in 32-bit float mode), Vegas Pro 22 and 23 switches the decoding task to the Intel® UHD Graphics 770 iGPU of my i9-14900K, leading to immediate performance degradation only in Vegas Pro 23. This behavior did not occur in VEGAS Pro 22.

Has anyone else noticed this specific decoding behavior or performance drop with H.265 10-bit 4:2:2 in 32-bit float mode in VEGAS Pro 23.?

Intel Core i7 14900K
Nvidia RTX 3060 / Intel Arc A380
XPG LANCER BLADE RGB 64GB DDR5 6400MT/s
ASUS ProArt Z690 Creative Wifi Motherboard
2 Samsung NVME SSD
Corsair iCUE H100i ELITE CAPELLIX Liquid CPU Cooler
Corsair RM850X Power Supply

Intel Core i5 13600K
Nvidia RTX 3090
Corsair Vengeance DDR5 5200MHz 32 GB
ASUS ProArt Z690 Creative Wifi Motherboard
2 Samsung NVME SSD
Corsair iCUE H100i ELITE CAPELLIX Liquid CPU Cooler
Corsair AX1600i Digital ATX Power Supply 

Comments

RogerS wrote on 10/15/2025, 12:51 AM

NVIDIA GPUs older than the 50XX series never supported 4:2:2 decoding so it's expected that VEGAS switches to the iGPU for these. Here I'm getting decent performance with my iGPU but it depends on the source footage.

One thing that did change in VP 23 is ACES- is view transform off (ACES disabled) in the project properties in both 22 and 23?