Hi everybody,
Firstly, thanks to everyone who has been responding and helping with my render (and exception error) problems in Pro 8.
There is no problem with the computer - plenty of RAM, plenty of HD space, plenty of cores etc. etc.
I spent the better part of the day yesterday with Mark Harwood from Sigmacom / New Magic here in Sydney Australia. Mark's great, highly recommend him for any of your purchases / tech support etc. if you're based on this side of the planet.
We deconstructed my project and, to cut straight to the point, we identified that Vegas Pro 8b has an upper limit on virtual memory usage.
My feature film is about 90 minutes long with up to 220 seperate video and audio tracks. Some of you might say 'hey that's excessive' ... I don't agree ... I've made multiple 47 minute doco's in previous versions of Vegas on very slow computer's with less RAM than I have on my video card right now ... and they were fine ... I expect Vegas to keep up. As a matter of fact I'm sure that if I'd kept my project in Vegas 7 I wouldn't be having these problems.
(As an aside, not all of my audio tracks are loaded up with tons of wav files ... most of the tracks only have one or two events that happen at various points in the film ... sound FX etc... I just like to have individually named tracks ... and total control over every event in 5.1 surround space for my final mix ... it just makes everything clearer as I mix. Anyway, the number of tracks I have is not the problem ... )
The point is: We have identified on two different quads sitting side-by-side just yesterday ... that Vegas Pro 8b has an upper limit when it comes to virtual memory. As soon as my project exceeded 1.2GB's of virtual memory ... the project was 'unrenderable'... ie: on both machines Vegas locked up on frame 0 and would not render. Full Stop.
When Mark and I laboriously cut and pasted the first 10 minutes of the project (Multiple Video and up to 50 audio tracks at a time) into a new Vegas project we were able to render with no problems until we loaded the virtual memory up to 1.2GB and then everything stopped.
The really stupid thing is that the computers each still had a couple of Gigs of onboard RAM which Vegas didn't seem to be interested in at all!!
Mark Harwood has been in touch last night with the Sony Software guys to address this issue ... I think it may be as simple as writing a patch allowing Vegas to use real memory and not just the page file!
Who knows ... but at least - for the moment - I have a (very long winded and time consuming) work-around for the film.
Anyway, that's the latest ... thanks again everyone ... really appreciate your help and I hope this post helps people who are planning on building a decent sized project in Vegas Pro 8b. Don't let your project segments get to 1.2GB of PF Usage as reported in Task Manager ... and you'll be fine! :-)
Cheers,
Darren Powell
Sydney Australia
Firstly, thanks to everyone who has been responding and helping with my render (and exception error) problems in Pro 8.
There is no problem with the computer - plenty of RAM, plenty of HD space, plenty of cores etc. etc.
I spent the better part of the day yesterday with Mark Harwood from Sigmacom / New Magic here in Sydney Australia. Mark's great, highly recommend him for any of your purchases / tech support etc. if you're based on this side of the planet.
We deconstructed my project and, to cut straight to the point, we identified that Vegas Pro 8b has an upper limit on virtual memory usage.
My feature film is about 90 minutes long with up to 220 seperate video and audio tracks. Some of you might say 'hey that's excessive' ... I don't agree ... I've made multiple 47 minute doco's in previous versions of Vegas on very slow computer's with less RAM than I have on my video card right now ... and they were fine ... I expect Vegas to keep up. As a matter of fact I'm sure that if I'd kept my project in Vegas 7 I wouldn't be having these problems.
(As an aside, not all of my audio tracks are loaded up with tons of wav files ... most of the tracks only have one or two events that happen at various points in the film ... sound FX etc... I just like to have individually named tracks ... and total control over every event in 5.1 surround space for my final mix ... it just makes everything clearer as I mix. Anyway, the number of tracks I have is not the problem ... )
The point is: We have identified on two different quads sitting side-by-side just yesterday ... that Vegas Pro 8b has an upper limit when it comes to virtual memory. As soon as my project exceeded 1.2GB's of virtual memory ... the project was 'unrenderable'... ie: on both machines Vegas locked up on frame 0 and would not render. Full Stop.
When Mark and I laboriously cut and pasted the first 10 minutes of the project (Multiple Video and up to 50 audio tracks at a time) into a new Vegas project we were able to render with no problems until we loaded the virtual memory up to 1.2GB and then everything stopped.
The really stupid thing is that the computers each still had a couple of Gigs of onboard RAM which Vegas didn't seem to be interested in at all!!
Mark Harwood has been in touch last night with the Sony Software guys to address this issue ... I think it may be as simple as writing a patch allowing Vegas to use real memory and not just the page file!
Who knows ... but at least - for the moment - I have a (very long winded and time consuming) work-around for the film.
Anyway, that's the latest ... thanks again everyone ... really appreciate your help and I hope this post helps people who are planning on building a decent sized project in Vegas Pro 8b. Don't let your project segments get to 1.2GB of PF Usage as reported in Task Manager ... and you'll be fine! :-)
Cheers,
Darren Powell
Sydney Australia