Vegas Pro Audio with Multi Stream?

Former user wrote on 3/6/2018, 1:37 AM

Can anyone tell me if it is possible to render a project in Vegas with separate audio tracks, like in this video? Note that there are two external audios that are actually a single audio, but when you pull the video to Vegas automatically, two audio tracks are created. Being an audio track for the video and another for the speaker's speech. Is it possible to do this in Vegas? Create separate audio streams?

 

 

Comments

Marco. wrote on 3/6/2018, 4:23 AM

Yes, you need to create audio busses, assign your timeline audio tracks to the busses and enable multichannel rendering in the render window to route your busses to the channels. Dependend on the render format you select there are up to 16 (or 32) audio channels available.

JMacSTL wrote on 3/6/2018, 11:22 AM

Agreed. Often, national TV spots are delivered as .mov or .mp4 with 8-channel audio files attached. 1-6 being the surround L,R,C,LFE,Ls,Rs, and 7-8 being a stereo mix.

jmm in stl

Windows10 with Vegas 11 Pro (most recent build). Intel Core i7-3770 @ 3.40GHz 3.90 GHz, 32GB ram, separate audio and video disks. Also Vegas 17 Pro on same system. GPU: NVDIA GeForce RTX 2060 SUPER. Dynamic RAM preview=OFF.

Former user wrote on 3/6/2018, 10:36 PM

 

I think that's how you do it. Thanks Marco! In Vegas this system works with AIFF, Wave.wav and Sony Wave64 audio codecs. Also works with the Panasonic P2 MZF, Sony MXF, Sony MXF HDR, Sony XAVC, Sony XAVCS, Quick Time 7, Video for Windows AVI and XDCAM EX video codecs. That will help a lot here in the producer.