After writing a few Vegas scripts, I decided to try my hand at creating a Vegas Pro Extension. Extensions are like scripts except they stay resident and reside in a window that you can dock or float freely. Excalibur and Ultimate S are Vegas extensions.
Needles to say, public information on designing Vegas Extensions was almost impossible to find. After much searching, and asking dozens of questions I finally gathered enough information together to create my own extension. I've created a Vegas Utility program that I call "Timeline Tools", and have made it available for free for anyone to use. The utility makes working with Events, Envelopes, Points and Markers a snap.
I've also placed a .zip file on the following web site that contains a Microsoft Visual Studio 10 project for creating a Sony Vegas Extension. This should make it much easier for you programmers out there to write your own Vegas extensions. The project is written in C# for the v2.0 dotnet framework.
Visual Studio 2010 "Extension Project" example for Sony Vegas Pro
Gary James
Needles to say, public information on designing Vegas Extensions was almost impossible to find. After much searching, and asking dozens of questions I finally gathered enough information together to create my own extension. I've created a Vegas Utility program that I call "Timeline Tools", and have made it available for free for anyone to use. The utility makes working with Events, Envelopes, Points and Markers a snap.
I've also placed a .zip file on the following web site that contains a Microsoft Visual Studio 10 project for creating a Sony Vegas Extension. This should make it much easier for you programmers out there to write your own Vegas extensions. The project is written in C# for the v2.0 dotnet framework.
Visual Studio 2010 "Extension Project" example for Sony Vegas Pro
Gary James