This is getting way beyond a joke.
I'm on and off working on mixing a 90 minute narrative drama with around 2,000 audio clips. I just went to check through it all again before the producer calls around tomorrow and find that at least one audio event is now pointing at the wrong friggin file. I've had to go back many project revisions to get back a non mangled project file. Needless to say with a project of this size and complexity picking up that a few seconds of SFX that I added a month ago has been replaced with 'something' from 'somewhere' that includes the director giving directions is not easy, thankfully I picked it up when I did.
I'm now forced to try to recall all the other changes that were made to the mix, bits of ADR, SFX etc added. levels changed, music mixed etc. Not a trivial task at all. Maybe, just maybe, I can fix the problem without all that.
This issue has been reported here by several users. I've had it happen to me before but not with such a serious impact. This problem seems to have existed in Vegas for a number of years. Perhaps it's been fixed in V9.0e, hard to know when it's never been acknowledged as it's an almost impossible problem to reproduce or detect.
To me at least this is by orders of magnitude the most serious problem facing Vegas. If a render crashes, we know about it. If Vegas runs out of memory and winks out, we know about it. If we cannot trust that what we've done will not be mangled in some subtle way that cannot be recovered what are we left with. Backups are no insurance against this happening.
Bob.
I'm on and off working on mixing a 90 minute narrative drama with around 2,000 audio clips. I just went to check through it all again before the producer calls around tomorrow and find that at least one audio event is now pointing at the wrong friggin file. I've had to go back many project revisions to get back a non mangled project file. Needless to say with a project of this size and complexity picking up that a few seconds of SFX that I added a month ago has been replaced with 'something' from 'somewhere' that includes the director giving directions is not easy, thankfully I picked it up when I did.
I'm now forced to try to recall all the other changes that were made to the mix, bits of ADR, SFX etc added. levels changed, music mixed etc. Not a trivial task at all. Maybe, just maybe, I can fix the problem without all that.
This issue has been reported here by several users. I've had it happen to me before but not with such a serious impact. This problem seems to have existed in Vegas for a number of years. Perhaps it's been fixed in V9.0e, hard to know when it's never been acknowledged as it's an almost impossible problem to reproduce or detect.
To me at least this is by orders of magnitude the most serious problem facing Vegas. If a render crashes, we know about it. If Vegas runs out of memory and winks out, we know about it. If we cannot trust that what we've done will not be mangled in some subtle way that cannot be recovered what are we left with. Backups are no insurance against this happening.
Bob.