Video skip on playback

Dr-Geoff wrote on 9/1/2018, 10:51 PM

Vegas Pro 16 (16.0.0.248), Windows 10, GTX1060, drivers at current versions.

I opened a simple project (was originally created in VP15 last week with an audio track (first) and 4 video tracks) with VP16.

Simply hitting play causes the video playback to jump forward by several seconds, whilst the audio playback commences at the correct starting location. This can happen anywhere in the project timeline. Each time pause and play is hit the video playback is skipped forward and audio plays from the cursor position. Completely weird and unfortunately has prevented me from continuing with this music video project in VP16.

Back to VP15 to work on it now as it seems to work OK there.

Any clues or ideas on where to look for this?

Thanks,

Geoff

 

Comments

fr0sty wrote on 9/1/2018, 11:33 PM

Are you clicking the play button with your mouse or using a keyboard shortcut?

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Dr-Geoff wrote on 9/2/2018, 12:20 AM

Mouse click on the transport bar.

fr0sty wrote on 9/2/2018, 12:40 AM

Do you notice this behavior in other projects or just this one? Opening in V15, then saving a new project file might possibly help? I haven't seen this kind of behavior before, maybe someone else here can give some suggestions as to what is causing it.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Grazie wrote on 9/2/2018, 12:45 AM

All this sounds very similar to what I get from time to time. And my “cure” is to go into Prefs and momentarily switch Audio device. I have absolutely NO idea why this works, but it does. It has to be something going on locally with my system, but I just wanted to share.

Dr-Geoff wrote on 9/2/2018, 1:05 AM

I have only opened this project in VP16 as it was one I was currently working on. It worked OK for around 30 minutes and then, after adding a vignette (vegas plugin) fx to a couple of clips it started with this behaviour when I tried to play the project.

My audio device is a UAD Apollo. This appears to be working OK using the ASIO audio driver. I have noticed a lot of audio glitches on playback in this version after adding any sort of processing on any video clip. Buffer size is set to 256 samples at 48K which should be fine. Processor load rarely goes above 35% total (4 cores i7) during playback.

Also, since after the original install Vegas had many crashes trying to scan the copious number of VST's used in the audio processing suite (Cubase 9.5 here), which has always been the case with new VP installs, I have disabled the VST's that are read from the Steinberg folder, leaving just the VP VST audio plugins. I was hoping that there would be a way to configure this before the ran its vst scanner so as to avoid this chicken-and-egg scenario.

I'll try disabling the audio driver and see if that fixes it.

 

Dr-Geoff wrote on 9/2/2018, 10:00 PM

Some more findings after investigation...

Changing audio driver made no difference.

Muting all Video tracks made no difference.

Moving the audio track to be the second (instead of first) track made no difference.

The video starts playing at around frame 900 when the 'Play from start' is clicked. The audio plays from the start. What I see is the playback cursor jump to frame 900 (or so) and start playing there, with the audio track playing as if it was playing from frame 0. Each time I hit 'Play from start' the starting video frame increments further.

It definitely looks like a bug in VP16 from here. Some of the video was aligned using slip mode in the video track for an event (to sync with audio events). Not sure if this helps with the bug.

 

 

Dr-Geoff wrote on 9/3/2018, 12:45 AM

Just noticed also that hitting play-pause-play skips the video ahead by around 2000 frames each time.

VP16 is pretty much unusable at the moment.

Grazie wrote on 9/3/2018, 3:14 AM

Right! It’s rollup yer sleeves time. Unplug ALL USB devices. Switch off PC. Turn on PC and start reactivating/replugging in your devices, one-by-one. IMHO, there is definitely some communications issue going on with your external devices. Maybe this isn’t the issue but you’d have knocked it out of the equation.

Very, very frustrating indeed.

Dr-Geoff wrote on 9/3/2018, 10:52 PM

Pulled the USB devices, restarted. Makes no difference.

I think VP16 at some stage rooted this project due to some obscure bug.

Luckily when I saved the VP16 version I did not overwrite the VP15 project.

Pulled in the VP15 project again, which works fine and re-saved as another VP16 project and will try and replicate the edits carefully to see where it falls over again, if it does.

Will report back here if it happens again with whatever detail I can add.

 

fr0sty wrote on 9/3/2018, 11:45 PM

If you can replicate, if you can record a video of it happening using OBS Studio or a similar image capture app, it might help with getting it sorted faster.

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)

Dr-Geoff wrote on 9/5/2018, 8:41 AM

Without any additional editing, just reloading the project caused this to happen. Will add a video when I get a chance.

Dr-Geoff wrote on 9/5/2018, 6:15 PM

Here's a short vid showing the problem (taken with a handheld iphone).

The VP15 project was opened with VP16, saved to a separate file and then closed. Next day it was opened again and this is what happened (and continues to happen). No editing was done this time, just open and 'save as' to a separate file. No other applications are running. Although I muted the studio monitors when shooting this, the audio starts playing back from the start, and the video playback starts where the cursor jumps to.

Weird. And unfortunately VP16 is not usable here as a result.

fr0sty wrote on 9/6/2018, 12:23 AM

Try this... open the project in VP15, select all items on the timeline and copy them. Paste them into a new project in VP16. Does it still happen?

Systems:

Desktop

AMD Ryzen 7 1800x 8 core 16 thread at stock speed

64GB 3000mhz DDR4

Geforce RTX 3090

Windows 10

Laptop:

ASUS Zenbook Pro Duo 32GB (9980HK CPU, RTX 2060 GPU, dual 4K touch screens, main one OLED HDR)