I was reading on some forum ( I can't remember which one ), that any app that does not support WDM (true WDM)under Win2k (IE Vegas 2) will use the default wave drivers provided by windows, which will limit recording to 16 bit.
The gist of the post was: apps will tell you that you are recording in 24 bit, while in fact they are recording in 16 bit, the extra bits are just filled out with empty information.
I gather that this is true for Vegas 2, but possible not for vegas 3.
Does Vegas 3 work around the WIn2k Directsound implementation to correct this problem?