what limits ability to fully render?

serrin wrote on 6/15/2000, 11:30 AM
W/ a athlon 600 and 192 mgs, we've run into a problem w/ our
trial project in Vegas, namely the inability to render
the complete song. It's 12 minutes, has 26 tracks, but only
five are ever running at the same time (the PDF manual says
that it's the simultaneous tracks running, not the number
that's important). We've got 3 plugins going, all as
assignable, i.e. no bus effects. Compression on 1/3 of the
tracks, eq on 3/4. Lots of envelopes drawn, however,
making things pan on eighth notes, creating long fades,
bringing fx up, etc. Vegas completely renders any 3:20 or
so of the song, but no more. At first we thought it might
be a song length limitation in the demo, but the dummy track
project I made up w/ four tracks and no fx or envelopes
etc, rendered fine at the 40 minute mark. What are the
important factors in the rendering process? How can we
avoid having things hang at the 33% mark? Is there a way
outside of mixing portions to a new track?

Thanks in advance. And apologies if this has been dealt w/
at length before, but the varity of search terms I employed
turned up nothing.

Comments

CDM wrote on 6/15/2000, 1:39 PM
hmmm. This sounds strange. Is this 2.0? If so, do you by any chance
have the loop selector enabled? If so, this will be the only thing
that renders if that box is selected in the Render Dialog. Another
thing to try would be to make a selection of the entire piece using
the loop selector and see if that makes a difference...
sorry I can't be of more help in this... Anyone?

Kyle Donalson wrote:
>>W/ a athlon 600 and 192 mgs, we've run into a problem w/ our
>>trial project in Vegas, namely the inability to render
>>the complete song. It's 12 minutes, has 26 tracks, but only
>>five are ever running at the same time (the PDF manual says
>>that it's the simultaneous tracks running, not the number
>>that's important). We've got 3 plugins going, all as
>>assignable, i.e. no bus effects. Compression on 1/3 of the
>>tracks, eq on 3/4. Lots of envelopes drawn, however,
>>making things pan on eighth notes, creating long fades,
>>bringing fx up, etc. Vegas completely renders any 3:20 or
>>so of the song, but no more. At first we thought it might
>>be a song length limitation in the demo, but the dummy track
>> project I made up w/ four tracks and no fx or envelopes
>>etc, rendered fine at the 40 minute mark. What are the
>>important factors in the rendering process? How can we
>>avoid having things hang at the 33% mark? Is there a way
>>outside of mixing portions to a new track?
>>
>>Thanks in advance. And apologies if this has been dealt w/
>>at length before, but the varity of search terms I employed
>>turned up nothing.
>>
>>
pwppch wrote on 6/16/2000, 8:26 AM
This is new...

What version of Vegas?

Rendering is not dependant on simultaneous tracks, fx, or anything
really. Only realtime playback is effected by this.

The only thing I can think of is that you have hit the file size
limitation, but this seems unlikely. What is the size of the file
rendered?

Do you get an error msg? Is the file rendered playable?

Peter


Kyle Donalson wrote:
>>W/ a athlon 600 and 192 mgs, we've run into a problem w/ our
>>trial project in Vegas, namely the inability to render
>>the complete song. It's 12 minutes, has 26 tracks, but only
>>five are ever running at the same time (the PDF manual says
>>that it's the simultaneous tracks running, not the number
>>that's important). We've got 3 plugins going, all as
>>assignable, i.e. no bus effects. Compression on 1/3 of the
>>tracks, eq on 3/4. Lots of envelopes drawn, however,
>>making things pan on eighth notes, creating long fades,
>>bringing fx up, etc. Vegas completely renders any 3:20 or
>>so of the song, but no more. At first we thought it might
>>be a song length limitation in the demo, but the dummy track
>> project I made up w/ four tracks and no fx or envelopes
>>etc, rendered fine at the 40 minute mark. What are the
>>important factors in the rendering process? How can we
>>avoid having things hang at the 33% mark? Is there a way
>>outside of mixing portions to a new track?
>>
>>Thanks in advance. And apologies if this has been dealt w/
>>at length before, but the varity of search terms I employed
>>turned up nothing.
>>
>>