Okay,
I understand the Preview Window displays video in the computer RGB space while the Windows Secondary Display shows video RGB (if you check that option). So, according to the Vegas manual, the Preview Window is "incorrect".
What I don't understand is why this is so. How is this desirable behavior from a design point of view? I'm just baffled by this. Under what circumstances do I want my preview window showing an incorrect image?
As far as I can tell, the only way to get the preview window to show video levels is to apply an output levels FX filter converting studio to computer. The obvious pitfall of this approach, however, is that I'll almost certainly forget to remove the FX before rendering video, which will muck up the output file.
Wouldn't it be more appropriate for the Preview Window to match the output of the secondary display options?
I understand the Preview Window displays video in the computer RGB space while the Windows Secondary Display shows video RGB (if you check that option). So, according to the Vegas manual, the Preview Window is "incorrect".
What I don't understand is why this is so. How is this desirable behavior from a design point of view? I'm just baffled by this. Under what circumstances do I want my preview window showing an incorrect image?
As far as I can tell, the only way to get the preview window to show video levels is to apply an output levels FX filter converting studio to computer. The obvious pitfall of this approach, however, is that I'll almost certainly forget to remove the FX before rendering video, which will muck up the output file.
Wouldn't it be more appropriate for the Preview Window to match the output of the secondary display options?