Why Can't Vegas to run with current nVidia drivers

Guitartoys wrote on 11/23/2013, 2:04 PM
For the love of Pete.

Why can't Sony seem to get Vegas to work with anything even close to a modern release of nVidia drivers.

I've got dual GXT 580 in SLI, which to some extent don't even matter, as Sony can only seem to use 1 at a time.

I'm running a current version of Window 7 x64, I have the most recent version of Vegas.

Why the heck do I have to run version old versions? With every update of Vegas I pray they will fix it.

The current nVidia driver version is 331.82, and it seems like 296.10 is the most reliable, with some folks having 301.42 and 314.22 working.

I mean is Sony, which I understand is "supposed" to be a big company, one would think it would be reasonable to assume, that any time they release a new update to the program, they would test it with the current nVidia and Radeon driver.

Otherwise, quit spewing GPU support on the site.

This is crap.

Comments

Barry W. Hull wrote on 11/23/2013, 6:08 PM
Get yourself a Quadro to go along with that high powered system of yours.
OldSmoke wrote on 11/23/2013, 6:12 PM
This is not Sony's fault but rather Nvidia's. Nivida made changes to the driver that crippled the GPU acceleration for Vegas but improved gaming performance. Is there anything wrong with 296.10 on your system?
Vegas can make use of both GPUs but it does better with SLI switched off or if you select "Activate all Displays" in the control panel.
You have to experiment which GPU is selected in the preferences. If I select the one that is in the physically lower slot then both cards will be active during renders, this only applies to rendering with MC AVC codec but there is a good 30% performance boost with two cards. Check Hulk's benchmark thread.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

OldSmoke wrote on 11/23/2013, 6:14 PM
Barry

Even I would get a Quadro in place of my 2 GTX570 if there is proof that it is any faster but there isn't. GTX570/580 are the fastest cards as of now.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

Barry W. Hull wrote on 11/23/2013, 6:19 PM
Fair enough. I ordered the Quadro for piece of mind, not necessarily the fastest card.
OldSmoke wrote on 11/23/2013, 6:27 PM
It is a pain that newer cards are not any better and that even pro cards are not. The top Fermi based Quadro is the Q6000 and if you look at its specification it isn't even as good as a GTX580 but it does cost a huge amount more. I think Nividia made some hardware changes too to protect its own a** as there many software hacks available that will turn a GTX580 into a Quadro card in the eyes of the software. I know as I did that for my 3D app and it works great!

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

GeeBax wrote on 11/23/2013, 8:20 PM
I have never had anything but trouble with NVidia software, such that I now make a point of never installing any of their utilities.

Geoff
Guitartoys wrote on 11/23/2013, 9:59 PM
I really have never had any problems with nVidia for the longest time.

I was quite happy with the performance I was getting out of Vegas with the GPU.

Obviously, this isn't a hardware issue, as the card worked before, and with earlier drivers.

My main complaint is that Sony keeps touting GPU performance, and it doesn't exist in nVidia.

You would think Sony is big enough, and could apply pressure on nVidia.

Otherwise, Sony drops the support and throws the weight to AMD. That might wake up nVidia.

I guess there must be enough money in the Quadro cards, that Sony is still pretending that the stuff works.

I can tell you the stupid GeForce Experience keeps throwing install errors. Maybe that's the root of the issue.

It just kills me to have to purge out new drivers for old.

It also pisses me off that Sony is completely silent on the issue.

M
3d87c4 wrote on 11/23/2013, 10:08 PM
So what's the take-away here? Yank my new NVIDIA card?

My copy of Vegas just doesn't work anymore and I'm ready to clutch at straws.

Del XPS 17 laptop

Processor    13th Gen Intel(R) Core(TM) i9-13900H   2.60 GHz
Installed RAM    32.0 GB (31.7 GB usable)
System type    64-bit operating system, x64-based processor
Pen and touch    Touch support with 10 touch points

Edition    Windows 11 Pro
Version    22H2
Installed on    ‎6/‎8/‎2023
OS build    22621.1848
Experience    Windows Feature Experience Pack 1000.22642.1000.0

NVIDIA GeForce RTX 4070 Laptop GPU
Driver Version: 31.0.15.2857
8GB memory
 

Guitartoys wrote on 11/23/2013, 10:14 PM
Sony will run on a computer with an nVidia card, you just can't use GPU assisted rendering unless you use an older driver.

M
3d87c4 wrote on 11/23/2013, 10:27 PM
Not on mine...

Del XPS 17 laptop

Processor    13th Gen Intel(R) Core(TM) i9-13900H   2.60 GHz
Installed RAM    32.0 GB (31.7 GB usable)
System type    64-bit operating system, x64-based processor
Pen and touch    Touch support with 10 touch points

Edition    Windows 11 Pro
Version    22H2
Installed on    ‎6/‎8/‎2023
OS build    22621.1848
Experience    Windows Feature Experience Pack 1000.22642.1000.0

NVIDIA GeForce RTX 4070 Laptop GPU
Driver Version: 31.0.15.2857
8GB memory
 

OldSmoke wrote on 11/23/2013, 10:37 PM
-3d87c4

Sony made it very clear that "FERMI" cards are the ones that work.

"NVIDIA recommends NVIDIA Quadro for professional applications and recommends use of the latest boards based on the Fermi architecture."

I think the reason SCS doesn't come more forward might by agreements with both sides Nvidia and AMD that doesn't allow to favor one or the other. I am sure both sides helped to implement the render codecs and don't want to see a swing to one or the other side.

Many of these things are "politically" connected, we don't know the real back ground, and we as end users are the ones suffering from such politics. Thats is all pure speculation of course.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

Guitartoys wrote on 11/23/2013, 10:38 PM
You can't get Vegas to launch at all?

If that's the case, I've had the problem before, and most commonly found it didn't like a VST plugin I had installed. I do lots more audio work than video work.

I've also had it hang up on ASIO drivers.

Are you saying you've had Vages work with a differen video card, and just not with an nVidia?

M
3d87c4 wrote on 11/23/2013, 10:49 PM
No, it runs, but has been crashing frequently. I have somehow cobbled together a 6 1/2 minute 3D video but cannot render---even with the GPU disabled.

It used to work and your thread reminded me that one of the things that have changed is the new Nvidia graphics card.

Del XPS 17 laptop

Processor    13th Gen Intel(R) Core(TM) i9-13900H   2.60 GHz
Installed RAM    32.0 GB (31.7 GB usable)
System type    64-bit operating system, x64-based processor
Pen and touch    Touch support with 10 touch points

Edition    Windows 11 Pro
Version    22H2
Installed on    ‎6/‎8/‎2023
OS build    22621.1848
Experience    Windows Feature Experience Pack 1000.22642.1000.0

NVIDIA GeForce RTX 4070 Laptop GPU
Driver Version: 31.0.15.2857
8GB memory
 

Guitartoys wrote on 11/23/2013, 11:21 PM
Well, I can tell you I haven't had any problem with Vegas running on my GTX 580's since I've gotten them.

The lock ups I've had, as I mentioned has been due to VSTs or ASIO.

I kept also having ASIO issues, and I had to re-enable my motherboard sound, just to redirect windows to it, as windows kept interfering with the ASIO card.

And I've used a bunch of different nVidia drivers.

M
Grazie wrote on 11/24/2013, 12:55 AM
To answer your original question, we'd never ever know. We aren't privy to know how the complexity of issues would conspire to stop it working for you. Barry's suggestion in investing in a card that appears to cost as much as the PC would provide you with the entre into the "support" opportunity to ask directly of SONY why it might not be working. If the latest drivers don't work and earlier DO why persist in banging your head against the wall to try and prove something? A Pyrrhic victory.

IMO, Barry has the correct attitude: Buy the QUADRO and get the opportunity to ask these questions of SONY. Don't buy it and you can't. Or have I got it wrong?

I have a 2GB NVIDIA GEFORCE GTX 560 Ti and a driver that is almost a year old. When I have issues I bash ASIO or rescan VSTs, or delete previous build and install. Unless I can hear or tell of some unequivocal benefit, what I don't do is update the NVIDIA drivers. Until I hear unequivocal evidence from SCS confirming it, I suspect I'm not going to get the SCS "support" from updating my Card's drivers. It can't be both ways.

Cheers

Grazie

ushere wrote on 11/24/2013, 6:11 AM
Until I hear unequivocal evidence from SCS

unfortunately i think that's what we're all hoping for grazie....
Stringer wrote on 11/24/2013, 8:24 AM
To answer your original question, why does it need to? ( ...get Vegas to work with anything even close to a modern release of nVidia drivers. )

Why change drivers if you have a version that works? Particularly if you have an older card ( 6 mos to a year ) that is stable with the drivers that were issued when the GPU was considered mature.

Driver releases are usually accompanied with fix information, and it the fixes do not address a problem you are having, it is much more likely for you to encounter a new problem with the update..

If the fixes include a generic " improved performance " you can be assured they did not verify that improvement would happen with Vegas...

If you must update " just because ', then it is always a good idea to back-up things beforehand..

Vegas, like any program has it's share of problems, but being responsible for 3rd party hardware and drivers in all scenarios, is not one of them.

You need to look to Nvidia to assure their comparability, not the other way around; but I wouldn't hold my breath when it comes to hardware aimed at gamers and not video pros...
wwjd wrote on 11/24/2013, 9:59 AM
I'm using the NVidia Titan card with the very latest drivers. I even use BETA drivers on release day and having no problems with Vega Pro 11 32bit and latest version of VP12 64bit. Just an FYI
Is it the world's greatest performance available? Maybe not, but everything is running fine.
Stringer wrote on 11/24/2013, 10:24 AM
wwjd,
Are you using GPU preview acceleration and render assist in supported codecs?
OldSmoke wrote on 11/24/2013, 10:26 AM
Did you participate in Hulk's benchmark test?

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

wwjd wrote on 11/24/2013, 11:06 AM
I've got GPU on most of the time. Sometimes certain renders crash so I render CPU ONLY and then it works.
Far as rendering goes, last time I tried the SONY TEST, GPU only got me a few extra seconds of speed.
It's not a smoking card for video editing renders at all, but it seems to work fine with the drivers.

OLDSMOKE, have not tried Hulks test, but will. I have an i3770k non-OC 3.50 speed, 32ram, 10k drive

I hop tween VP11 32b and VP12 64 a lot so I can't remember what works well where. :) But they do work.

erm... where's the DL for Hulk's test? I found the thread, but are they using the SONY BENCHMARK project?
OldSmoke wrote on 11/24/2013, 11:26 AM
Yes, the SCS Benchmark project is used for it.

Proud owner of Sony Vegas Pro 7, 8, 9, 10, 11, 12 & 13 and now Magix VP15&16.

System Spec.:
Motherboard: ASUS X299 Prime-A

Ram: G.Skill 4x8GB DDR4 2666 XMP

CPU: i7-9800x @ 4.6GHz (custom water cooling system)
GPU: 1x AMD Vega Pro Frontier Edition (water cooled)
Hard drives: System Samsung 970Pro NVME, AV-Projects 1TB (4x Intel P7600 512GB VROC), 4x 2.5" Hotswap bays, 1x 3.5" Hotswap Bay, 1x LG BluRay Burner

PSU: Corsair 1200W
Monitor: 2x Dell Ultrasharp U2713HM (2560x1440)

Stringer wrote on 11/24/2013, 4:23 PM
wwjd says:
Sometimes certain renders crash....GPU only got me a few extra seconds of speed.

No crashes for me with any renders...
Main Concept 1080 30p GPU renders are 3 x faster than CPU for me on the Sony test..

That's with a 3930K @ 4.2ghz..

Can you run Best/Full video preview with no stuttering ?




wwjd wrote on 11/24/2013, 6:50 PM
Yes, best/full, scaled, not scaled, full screen was solid 29.970. I saw a couple of "screen tearings" in full screen preview.

Can't do the rest of the tests, in the middle of a long edit right now