I've made mention of this in the net render thread, but figured it might go overlooked.
I've got a series of weird window placement and resize issues in Vegas 5. The first and most notable is when I net-render something -- distributed or non, in other words all the time -- I see that Vegas actually launches a new instance of itself just after temp saving the .veg of the project I'm working on (what a sly trick, guys)...
Only, just before doing this, you're sent to a dialogue that allows you to choose your render type, clients, etc. and my dialogue window is stuck looking like this. I cannot make any choices, change settings, or move on unless I double-click the title bar, making it look like this.
The "fix" of this issue, I've found -- after trying the ctrl+shift restore defaults -- is that the dialogue window seems to be "remembering" the dimensions of the temporary Vegas instance that has been opened in previous net renders, so that the workaround seems that I have to set a net render, then resize the new instance of Vegas, let it run its course. Now, on subsequent net-renders, the dialogue window is accordingly large enough -- but of course, the dimensions of the background temp Vegas instance are also large. A minor annoyance...
...but then there's the issue I explained elsewhere:
...if I open a video FX window, and dock my video preview in the FX window so that color curves are right beside the preview (for instance), when I then send out a segment to a non-distrbuted net render (background render), the video preview window takes over the entire area of the previous dock that was shared between preview and color curves -- forcing me to resize the preview window, and then re-open the FX window where, oddly, the video preview window now resides -- no longer docked beside the FX window, but as a tab underneath. If I drag the preview window from the FX window, the FX window jumps a bit -- half of it off-screen.
As an aside -- can we turn off the warning about saving a project before net rendering? Once might've been fine -- and well noted -- having it persistently remind me is aggravating.
- jim
WindowsXP SP2
Dual AMD 1.6ghz (Tyan TigerMP)
1 gig of RAM
Vegas 5.0a
I've got a series of weird window placement and resize issues in Vegas 5. The first and most notable is when I net-render something -- distributed or non, in other words all the time -- I see that Vegas actually launches a new instance of itself just after temp saving the .veg of the project I'm working on (what a sly trick, guys)...
Only, just before doing this, you're sent to a dialogue that allows you to choose your render type, clients, etc. and my dialogue window is stuck looking like this. I cannot make any choices, change settings, or move on unless I double-click the title bar, making it look like this.
The "fix" of this issue, I've found -- after trying the ctrl+shift restore defaults -- is that the dialogue window seems to be "remembering" the dimensions of the temporary Vegas instance that has been opened in previous net renders, so that the workaround seems that I have to set a net render, then resize the new instance of Vegas, let it run its course. Now, on subsequent net-renders, the dialogue window is accordingly large enough -- but of course, the dimensions of the background temp Vegas instance are also large. A minor annoyance...
...but then there's the issue I explained elsewhere:
...if I open a video FX window, and dock my video preview in the FX window so that color curves are right beside the preview (for instance), when I then send out a segment to a non-distrbuted net render (background render), the video preview window takes over the entire area of the previous dock that was shared between preview and color curves -- forcing me to resize the preview window, and then re-open the FX window where, oddly, the video preview window now resides -- no longer docked beside the FX window, but as a tab underneath. If I drag the preview window from the FX window, the FX window jumps a bit -- half of it off-screen.
As an aside -- can we turn off the warning about saving a project before net rendering? Once might've been fine -- and well noted -- having it persistently remind me is aggravating.
- jim
WindowsXP SP2
Dual AMD 1.6ghz (Tyan TigerMP)
1 gig of RAM
Vegas 5.0a