Because of what I think should be the interest of the VegasPro user community and for ultimate feedback to SCS, I am starting this thread to summarize the information that is scattered among many other threads in this forum and others. If I have seriously misquoted anyone, I apologize in advance, and please do comment on what you see here.
The following summation opens this thread:
Subject: RE: Project Interchange help!
Reply by: DaveT2
Date: 2/28/2013 7:10:30 AM
I have successfully used a Vegas EDL in a Final Cut project. It was a 3 minute video.
What we did was first Export the EDL using the script, not the SAVE AS. Then Open the
EDL in a Mac Notepad program (whatever the Mac equivalent of notepad is) and save
that. Then import that EDL into Final Cut. If you have access to Avid EDL manager, you
can also wash it through that.
Now Caveats. The EDL will only handle one (1) video track, so if you have multiple
tracks, you have to create a project for each track and export the EDL.
Next, you have to make sure you have given REEL names to the clips. This is done
under clip properties. Without the REEL names, it will think each clip came from the
same source.
It did show cuts and dissolves, but any other effects were lost (speed changes, color
etc).
I have not tried using the Vegas 12 XML for a project.
Dave T2
Message last edited on 2/28/2013 8:01:38 AM, by DaveT2.
Reply by: ForumAdmin
Date: 2/28/2013 9:11:43 AM
You should export the media pool to make it easier to re-link in the destination app. If
any of your media is not supported by FCP or even Premiere, then you'll need to
transcode it first.
EDL will not work as well as the new export options in VegasPro 12 that are designed
to be specific to each destination application. Read install notes carefully with
VegasPro12 version 486 for an update...the new options are updated there.
"Notable fixes/changes in version 12.0 (Build 486)
Added support for exporting nested Vegas Pro projects as compound clips when exporting to Final Cut Pro X format.
Added support for importing compound clips as nested Vegas Pro projects when importing from Final Cut Pro X format.
When importing a Final Cut Pro X project, a Vegas project is created for the main project using the same base name as the .fcpxml file, and separate nested Vegas projects are created for each compound clip and for each clip that contains an audio and a video stream. "
Also, check the export log, which is saved alongside the XML. The log file contains all of
the details of what has been exported, and what hasn't. If any tracks or events have been
omitted from the export XML, the log will tell you what and why.
Paddy
SCS
Subject: RE: Idea for a new feature
Reply by: Gary James
Date: 10/17/2012 1:23:29 PM
To export to XML, run the Sony Vegas Export script found here.>
https://dl.dropbox.com/u/63993628/Export%20XML.cs?dl=1
To Import the XML, run the Sony Vegas Import script found here.>
https://dl.dropbox.com/u/63993628/Import%20XML.cs?dl=1
Save these to files with a ".CS" file extension. Then run them from the Vegas script
menu item.
Message last edited on 10/17/2012 1:30:59 PM, by Gary James.
Reply by: Laurence
Date: 10/17/2012 2:44:05 PM
I've used the VegasPro EDL provided feature. Here's what I find that happens: You get
the clips all in the right place with crossfades substituted for any transitions. All the text,
transitions, filters, etc. have to be recreated from scratch. Typically this happens right at
the point where you are completely done with a project and just need to render, only to
find out that other versions of VegasPro might not render correctly , probably because
one or combination of the filters or video codecs in your project.
Subject: RE: Export Vegas EDL / Import to Adobe CS6
Reply by: rs170a
Date: 8/17/2012 10:15:55 AM
streckfus, here's a script that may be of some use to you.
It allows you to import into Adobe After Effects a Sony Vegas project saved as “EDL Text File.”
I've had a few folks tell me that it worked great for them.
https://dl.dropbox.com/u/20488019/ImportSonyVegasEDL.zip
Mike
Subject: RE: free script to export Vegas EDL to AE
Date: 2/15/2012 2:19:03 PM
Vegas > AE > Premiere ...had to try it.
TEST
1) took a short edit using an IMAGE-SEQUENCE
2) saved off the EDL, exited Vegas
3) opened AE
4) used your script in AE
it brought the project in cuts-only with each cut on a separate track.
5) then went File > Export > Adobe Premiere Pro Project (cuz i move between NLE's sometimes)
it brought the project in cuts-only with each cut now on the same track.
NOTE
in After Effects, the image-sequence came in as a single-frame. I had to go Replace Footage > File in the project window and change the still-frame back to an image-sequence. But once I'd done that, all the frames fell into their right place... not really a problem, just a minor adjust once the script has done it's thing.
So I'm not sure when/if this script will get used by me, but it's great to interact more easily with post-production software. Utility-based tools are often overlooked for lack-of-sexiness but I love these kinda things even if I don't use 'em much. Definitely keeping this one in my EDITORS_TOOLBOX
Message last edited on 2/15/2012 2:51:32 PM, by robwood.
NOTES:
I use Chainick's Import Sony Vegas EDL script to move projects from Vegas > AE > Premiere as well.
(From there, I'm fairly sure I could also export a OMF, AAF, or XML for use in other NLE's as well)
Although I have to redo my FADES/transitions at some point, the timing of the cuts/clips is perfect. (I'm not sure what more could be done with this script, but I look forward to future updates or similar scripts)
This is definitely a step in the right direction for getting Vegas to play nicely with others.
Subject: RE: Export Vegas EDL / Import to Adobe CS6
Reply by: streckfus
Date: 8/17/2012 4:44:02 PM
This...worked...PERFECTLY.
Cut together a quick sequence in Vegas, exported it as a .txt EDL file. Used the provided script to bring it into AE, then exported it as a Premiere Pro project.
Once in Premiere Pro, I could do additional tweaking with the edit, then go back and forth between Premiere Pro and AE using dynamic link.
Granted, it was only a three-clip sequence with two edit points, but I don't see any reason why this wouldn't work with entire scenes as long as I make sure that I keep all cuts on a single video track and compensate clip length for transitions & effects, which are easy enough to accomplish in Premiere Pro.
Thank you SO much for the help. I am very pleased that I can continue to use Vegas as my NLE to do all preliminary editing and take advantage of its speed and efficiency, then easily bring the assembled cut into the Adobe suite to do post-production work without having to waste time and disk space creating intermediate renders.
This truly is the best of both worlds. Thanks again for the help. It is much appreciated.
The following summation opens this thread:
Subject: RE: Project Interchange help!
Reply by: DaveT2
Date: 2/28/2013 7:10:30 AM
I have successfully used a Vegas EDL in a Final Cut project. It was a 3 minute video.
What we did was first Export the EDL using the script, not the SAVE AS. Then Open the
EDL in a Mac Notepad program (whatever the Mac equivalent of notepad is) and save
that. Then import that EDL into Final Cut. If you have access to Avid EDL manager, you
can also wash it through that.
Now Caveats. The EDL will only handle one (1) video track, so if you have multiple
tracks, you have to create a project for each track and export the EDL.
Next, you have to make sure you have given REEL names to the clips. This is done
under clip properties. Without the REEL names, it will think each clip came from the
same source.
It did show cuts and dissolves, but any other effects were lost (speed changes, color
etc).
I have not tried using the Vegas 12 XML for a project.
Dave T2
Message last edited on 2/28/2013 8:01:38 AM, by DaveT2.
Reply by: ForumAdmin
Date: 2/28/2013 9:11:43 AM
You should export the media pool to make it easier to re-link in the destination app. If
any of your media is not supported by FCP or even Premiere, then you'll need to
transcode it first.
EDL will not work as well as the new export options in VegasPro 12 that are designed
to be specific to each destination application. Read install notes carefully with
VegasPro12 version 486 for an update...the new options are updated there.
"Notable fixes/changes in version 12.0 (Build 486)
Added support for exporting nested Vegas Pro projects as compound clips when exporting to Final Cut Pro X format.
Added support for importing compound clips as nested Vegas Pro projects when importing from Final Cut Pro X format.
When importing a Final Cut Pro X project, a Vegas project is created for the main project using the same base name as the .fcpxml file, and separate nested Vegas projects are created for each compound clip and for each clip that contains an audio and a video stream. "
Also, check the export log, which is saved alongside the XML. The log file contains all of
the details of what has been exported, and what hasn't. If any tracks or events have been
omitted from the export XML, the log will tell you what and why.
Paddy
SCS
Subject: RE: Idea for a new feature
Reply by: Gary James
Date: 10/17/2012 1:23:29 PM
To export to XML, run the Sony Vegas Export script found here.>
https://dl.dropbox.com/u/63993628/Export%20XML.cs?dl=1
To Import the XML, run the Sony Vegas Import script found here.>
https://dl.dropbox.com/u/63993628/Import%20XML.cs?dl=1
Save these to files with a ".CS" file extension. Then run them from the Vegas script
menu item.
Message last edited on 10/17/2012 1:30:59 PM, by Gary James.
Reply by: Laurence
Date: 10/17/2012 2:44:05 PM
I've used the VegasPro EDL provided feature. Here's what I find that happens: You get
the clips all in the right place with crossfades substituted for any transitions. All the text,
transitions, filters, etc. have to be recreated from scratch. Typically this happens right at
the point where you are completely done with a project and just need to render, only to
find out that other versions of VegasPro might not render correctly , probably because
one or combination of the filters or video codecs in your project.
Subject: RE: Export Vegas EDL / Import to Adobe CS6
Reply by: rs170a
Date: 8/17/2012 10:15:55 AM
streckfus, here's a script that may be of some use to you.
It allows you to import into Adobe After Effects a Sony Vegas project saved as “EDL Text File.”
I've had a few folks tell me that it worked great for them.
https://dl.dropbox.com/u/20488019/ImportSonyVegasEDL.zip
Mike
Subject: RE: free script to export Vegas EDL to AE
Date: 2/15/2012 2:19:03 PM
Vegas > AE > Premiere ...had to try it.
TEST
1) took a short edit using an IMAGE-SEQUENCE
2) saved off the EDL, exited Vegas
3) opened AE
4) used your script in AE
it brought the project in cuts-only with each cut on a separate track.
5) then went File > Export > Adobe Premiere Pro Project (cuz i move between NLE's sometimes)
it brought the project in cuts-only with each cut now on the same track.
NOTE
in After Effects, the image-sequence came in as a single-frame. I had to go Replace Footage > File in the project window and change the still-frame back to an image-sequence. But once I'd done that, all the frames fell into their right place... not really a problem, just a minor adjust once the script has done it's thing.
So I'm not sure when/if this script will get used by me, but it's great to interact more easily with post-production software. Utility-based tools are often overlooked for lack-of-sexiness but I love these kinda things even if I don't use 'em much. Definitely keeping this one in my EDITORS_TOOLBOX
Message last edited on 2/15/2012 2:51:32 PM, by robwood.
NOTES:
I use Chainick's Import Sony Vegas EDL script to move projects from Vegas > AE > Premiere as well.
(From there, I'm fairly sure I could also export a OMF, AAF, or XML for use in other NLE's as well)
Although I have to redo my FADES/transitions at some point, the timing of the cuts/clips is perfect. (I'm not sure what more could be done with this script, but I look forward to future updates or similar scripts)
This is definitely a step in the right direction for getting Vegas to play nicely with others.
Subject: RE: Export Vegas EDL / Import to Adobe CS6
Reply by: streckfus
Date: 8/17/2012 4:44:02 PM
This...worked...PERFECTLY.
Cut together a quick sequence in Vegas, exported it as a .txt EDL file. Used the provided script to bring it into AE, then exported it as a Premiere Pro project.
Once in Premiere Pro, I could do additional tweaking with the edit, then go back and forth between Premiere Pro and AE using dynamic link.
Granted, it was only a three-clip sequence with two edit points, but I don't see any reason why this wouldn't work with entire scenes as long as I make sure that I keep all cuts on a single video track and compensate clip length for transitions & effects, which are easy enough to accomplish in Premiere Pro.
Thank you SO much for the help. I am very pleased that I can continue to use Vegas as my NLE to do all preliminary editing and take advantage of its speed and efficiency, then easily bring the assembled cut into the Adobe suite to do post-production work without having to waste time and disk space creating intermediate renders.
This truly is the best of both worlds. Thanks again for the help. It is much appreciated.