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  • Video
    175 answers, most recent Yesterday
    RE: VEGAS Pro 23 build 302 General Discussion
    @mieho  ... Given that the last update to Vegas Pro 22 was some 5 months ago, it wouldn't seem likely that the Vegas team has made any recent changes to the Mocha Pro FX window (thus possibly requiring a new update); rather, it may be that BorisFX
  • Video
    11 answers, most recent on 11/17/2025
    RE: Removing transition removes audio
    @3POINT - It seems that when I try to add a transition to my timeline that it only goes on the video side and not the audio. Note that my media is MP4 video/audio clips and that the ignore grouping button is not enabled, so the transition should be
  • Video
    9 answers, most recent on 11/20/2025
    RE: Feature requests: retain fx entering Multicam Edit & many event fx
    👍2nd the motion. At least for Media-fx & VideoBus-fx which currently get bypassed during multicam edit even if I apply them after making the multicam track. Makes shooting multicam with log media very difficult without the trouble of rendering
  • Video
    One answer, on 8/21/2025
    RE: Black Dot on Pan/Crop Icon Not Active -- Vegas 20
    @Sam-Stalos That dot changes colour to grey when the Pan/Crop settings have been changed. Why 'the upper track will not pan out of frame as the lower image' is the main question, you'd have to look in the Pan/Crop window, share a screen capture of
  • Audio
    11 answers, most recent on 8/20/2025
    RE: Clip (Event) envelopes feature request
    As @DMT3 eluded to, you can attenuate the 'Gain' of individual audio events by dragging the top of the event downward, but it can not be automated like a track envelope and affects the entire event. A work-around may be splitting the event and using
  • Audio
    11 answers, most recent on 8/20/2025
    RE: Clip (Event) envelopes feature request
    If you want to lower the volume of one event, you can do this. If you want to transition (like fade the level up and down) then you have to use the track envelope.
  • Audio
    16 answers, most recent on 10/12/2025
    RE: Used Vegas audio content in YT Video, received a copyright claim
    In my case, the copyright claim came from the author of the piece, and was listed as owner allows use, or something along those lines. But I just re-uploaded the video without that audio. I don't want any copyright hits on my videos, whether allowed
  • Scripting
    31 answers, most recent on 11/17/2025
    RE: New Script: Demucs Stem Splitter for Vegas Pro (AI Audio Separation)
    @kjetil The shade tree script user was able to get it done without reading the Install.txt file closely. Rather, he read the error messages that were thrown when things weren't done correctly. With no CUDA available, he used CPU on a two-track live
  • Video
    7 answers, most recent on 9/12/2025
    RE: Selected item color
    ...  if it is possible to invert colors of audio peaks ? Black peaks on white background? Not to my knowledge, but you can change the track color to white (appears as grey) with a white waveform.
  • Audio
    10 answers, most recent on 7/14/2025
    Random part of audio track at start of render
    I have been using Vegas Pro 19, which I purchased in 2022. I read some while back that others were also having problems with bits of random audio at the start and/or end of their rendered videos. Was this issue ever resolved?
  • Video
    17 answers, most recent on 11/12/2025
    RE: How to animated picture in picture
    >never worked out if that decay could be avoided and the track kept solid throughout its pathIndeed it can, by playing around with the evolution and extension properties. it's how I produced the below effect that was included in an electronic new
  • Scripting
    12 answers, most recent on 7/11/2025
    RE: enable Multicamera script
    @jetdv @Thiago_Sase Is it possible in Vegas to turn off prompt question after running "Create multicamera track". I mean this question: "Some items (such as evelopes, effects, or motion) will be lost during this operation. Continue?" I know that
  • Video
    4 answers, most recent on 10/31/2025
    RE: Automatic fade transitions in Multicamera Edit
    I will try it on my next Multicamera Edit and will tag solutions if it works. I'm still waiting for some video that goes into my next Multicamera Edit. Thanks! P.S. @Howard-Vigorita What do you mean by "keep unused takes?" Do you mean the tracks
  • Audio
    12 answers, most recent on 7/7/2025
    Applied effects are disabled when changing the playback rate
    When I add any effects to the audio track, they work at a speed of 1.00. But when I change the speed using the slider located in the lower left corner, the applied effects are disabled. How can I make them not be disabled?
  • Video
    5 answers, most recent on 9/24/2025
    RE: V23 I'm having the strangest bug...
    I just did a complete new entire project render with the clip in question as a first upper track. V23 rendered a black again. I thought I had the solution but it didn't work. This is just one big question mark. I'll see when I can make an archive
  • Audio
    7 answers, most recent on 6/30/2025
    RE: HELP Requested: Why is my Track AudioFX getting PRE-fade levels?
    Wouldn't enabling "auto gain" raise the noise floor floor too during non-tapping Yes and no, it would depend on Track Compressor's Threshold setting.btw, if you have the legacy Wave Hammer DX plug-in which is included with Sound Forge Pro and some
  • Video
    11 answers, most recent on 11/17/2025
    Removing transition removes audio
    If I add a transition between two clips, but them remove it, I cannot get the two clips back the way they were. Of course if I use Undo after adding the transition and then removing it, then I get it back. However, it I save the project, close Vegas
  • Video
    9 answers, most recent on 11/7/2025
    RE: Auto Ripple Cut Issue
    I want that when I remove ungrouped audio from a fragment, the remaining fragment tracks (and marker) do not move, I want to use Auto Ripple @VVV I was going to say you can't have both but that's not quite true ... Click the ▽ next to the Auto
  • Video
    327 answers, most recent Yesterday
    RE: VEGAS Pro 23 build 278 General Discussion
    @Komaryt it is always good to report bugs. But without reproduction steps, there is not much developers can do. You have to provide them so that they can reproduce and then produce a bug fix. But if it is working for everyone else, then you have to
  • Scripting
    12 answers, most recent on 9/18/2025
    RE: Visual Basic Scripts Still Supported ?
    @jetdv Being a Vegas Pro 365 guy I have recently upgraded to Version 23 and so I am targeting the ScriptPortal.Vegas.dll that comes with that. Having fooled around with the current API for a while, a couple of things have become clear. Firstly there
  • Video
    10 answers, most recent on 6/13/2025
    RE: pip rotating a line while showing the degrees. Is it possible in Vega
    @wilco-n How about such a script? It reads the Angle values of PIP and converts them into Titles And Text. It can read any Titles And Text presets. using System; using System.Drawing; using System.Windows.Forms; using
  • Scripting
    7 answers, most recent on 11/11/2025
    RE: AI-generated morph transition script between two selected clips
    Update:I’ve just created a working script that automatically grabs the last frame of Clip A and the first frame of Clip B and saves them as JPGs inside C:\temp. It uses the built-in SaveSnapshot function, so it works natively without any external
  • Video
    5 answers, most recent on 10/20/2025
    RE: My Vegas Pro 23 just stopped working as of 3 days ago
    Yes I tried the reset, deleting cache still doesn't work. If I try to upload video to the track it crashes, If I try to load an old vegas file it crashes. Everything I do crashes the program. The video is 2 hours long but i've edited 4 hour videos
  • Scripting
    7 answers, most recent on 11/11/2025
    RE: AI-generated morph transition script between two selected clips
    Thanks a lot, jetdv! 🙌You’re absolutely right — I’ve just updated the script following your suggestions: using Timecode.FromFrames(1) instead of calculating FPS, and calling SaveSnapshot(..., timecode) directly without moving the cursor. It’s much
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