I recently came accross a tutorial that can be viewed (Downloaded) from here:
porker.sonicfoundry.com
User: dude
Psw: sweet
Its in Sample Projects / intercutting film and video
I saw it in the following forum:
http://www.sonicfoundry.com/forums/ShowMessage.asp?ForumID=4&MessageID=108854
After reviewing the tutorial, the clips, and doing some experimentation of my own, I have come to the coclusion that this method does not accurately depict the cadence of film. It causes far to much distortion in high motion scenes. In fact, it seemed that the best film look I was able to achieve came from simply rendering to a progressive DV file and then back to an interlaced DV file, even without adding any film effects to enhance the appearance.
I think that the progressive render softens the image just right...
Anyway, if you loop the tutorial clips, one can clearly see how distorted motions become when you export to 23.976 FPS to simulate film cadence and then back to 29.97 FPS NTSC. It ends up looking pretty crappy, whih really doesn't make sense. I mean, a 2:3 pulldown is just that, a 2:3 pulldown. It's not rocket science. Does anyone know why these or where these motion artifacts are introduced?
In the mean time, I think that I will continue to just export to progressive to achieve my film liik needs.
COuld someone else give this a try and see how it turns out as well, or explain why this is happpening?
Thanks
porker.sonicfoundry.com
User: dude
Psw: sweet
Its in Sample Projects / intercutting film and video
I saw it in the following forum:
http://www.sonicfoundry.com/forums/ShowMessage.asp?ForumID=4&MessageID=108854
After reviewing the tutorial, the clips, and doing some experimentation of my own, I have come to the coclusion that this method does not accurately depict the cadence of film. It causes far to much distortion in high motion scenes. In fact, it seemed that the best film look I was able to achieve came from simply rendering to a progressive DV file and then back to an interlaced DV file, even without adding any film effects to enhance the appearance.
I think that the progressive render softens the image just right...
Anyway, if you loop the tutorial clips, one can clearly see how distorted motions become when you export to 23.976 FPS to simulate film cadence and then back to 29.97 FPS NTSC. It ends up looking pretty crappy, whih really doesn't make sense. I mean, a 2:3 pulldown is just that, a 2:3 pulldown. It's not rocket science. Does anyone know why these or where these motion artifacts are introduced?
In the mean time, I think that I will continue to just export to progressive to achieve my film liik needs.
COuld someone else give this a try and see how it turns out as well, or explain why this is happpening?
Thanks