Vegas 11 64-bit. 1920x1080 timeline. 8-bit color processing. Apply NB Titler to generated media or empty event. Text looks normal.
When I switch to 32-bit floating point color processing, the NB text gets crunched and heavily distorted toward the bottom of the preview screen. Renders look the same. Absolutely horrid. The same occurs when I try the above in Vegas 11.0 32 bit version.
Then, back in 11.0 x64, I nested an 8-bit title veggie into my 32-bit color processing timeline in a separate project. Voila! The title looks normal.
OK, this is a kludge workaround that gets me what I want. But why doesn't the NB Titler work 'natively' in either 11.0 32 or 64 and in a 32-bit color processing project? Anyone else seen this?
-Steve
When I switch to 32-bit floating point color processing, the NB text gets crunched and heavily distorted toward the bottom of the preview screen. Renders look the same. Absolutely horrid. The same occurs when I try the above in Vegas 11.0 32 bit version.
Then, back in 11.0 x64, I nested an 8-bit title veggie into my 32-bit color processing timeline in a separate project. Voila! The title looks normal.
OK, this is a kludge workaround that gets me what I want. But why doesn't the NB Titler work 'natively' in either 11.0 32 or 64 and in a 32-bit color processing project? Anyone else seen this?
-Steve