360 Scene Rotation: keyframing (still not working well..)

AVsupport wrote on 5/27/2020, 12:02 AM

As I am putting my new Insta360R camera through its paces, I am exploring the Vegas workflow.

Using the 'Scene Rotation' plugin, it doesn't seem that I can re-frame the shot in the preview window, then hit 'add keyframe': this information doesn't get stored in the plugin keyframe data. This would be so much more intuitive than using the sliders. Could this be done @VEGASPascal or is this still in development?

Also, what I am struggling with, if I adjust the angle in the preview, the whole playback is out, as it does not reset the view angle on timeline playback.

Last changed by AVsupport

my current Win10/64 system (latest drivers, water cooled) :

Intel Coffee Lake i5 Hexacore (unlocked, but not overclocked) 4.0 GHz on Z370 chipset board,

32GB (4x8GB Corsair Dual Channel DDR4-2133) XMP-3000 RAM,

Intel 600series 512GB M.2 SSD system drive running Win10/64 home automatic driver updates,

Crucial BX500 1TB EDIT 3D NAND SATA 2.5-inch SSD

2x 4TB 7200RPM NAS HGST data drive,

Intel HD630 iGPU - currently disabled in Bios,

nVidia GTX1060 6GB, always on latest [creator] drivers. nVidia HW acceleration enabled.

main screen 4K/50p 1ms scaled @175%, second screen 1920x1080/50p 1ms.


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