I'm editing some Vuze 3D VR video in Vegas 14 & have some questions. It's a mix, so I'll ask first and 'splain second.
Is there any way to use pan/crop to apply different masks to the left and right portions of a 3D video? Vegas seems to want to apply the same mask to both.
Is there any way to render a 3840x3840 video? I want to create a Top/Bottom Full resolution intermediate, but Vegas is outputting 3840x1920 Top/Bottom half, regardless of my inputs.
OK...the long story...
I recently received a Vuze 3D 360 view camera, but cannot use their stitching software because they don't support Windows 7 & I don't want to switch to W10. I bought Autopano Video Pro & Giga, instead, and am working my way up the learning curve. I am rendering 3D Top/Bottom full videos from AVP, using their Cineform codec. I've created a few videos now, experimenting with my workflow.
This weeks experiment is to use a combination of the Photoshop and masking in Vegas, to hide my tripod arm. I use Vegas' snapshot feature to create a jpeg. Use Photoshop's clone stamp tool to cover up the tripod arm. Load the resulting image onto a timeline below the video clip, and create mask openings in the video so the still image is seen instead of the tripod arm.
This works fine, but in my first experiment the masks showed up when I tried to cross-fade the masked clip with another.
My thought was to go ahead and create the masked clips, render them to intermediate files, and use those for my final edit (so I could get clean cross fades). In my first attempt I loaded the top/bottom full files into a non-3D project, did the masking, and attempted to render only to discover I cannot render a 3840x3840 file. Is there a workaround for this?
I then set the project to 3D, did the masking and attempted to render Top/Bottom Full...but am getting 3840x1920 top/bottom half files. Oh, and this is where I noticed I cannot create different masks for the left and right images. Pan/crop won't even display both images, so the left (right? I forget) masking was done "blind".
I'm rendering the clips now & can live with them, but...
I'm going to double check the cross fade issue when I've got the intermediates rendered.