3D track motion + Nested Timeline = FASTER!!!

FrigidNDEditing wrote on 10/15/2005, 6:14 PM
(cheesy car radio announcer voice)

Have you ever used 3D Track motion in Vegas?

Are you tired of excessively long renders just because you want to do one fancy bit of compositing?

Do you have Vegas 6.0?

Then have I got the answer for you (big grin)

Just drop a project marker on the timline where your 3D motion begins, then save the file. Now simply delete the non-3D motion work and resave as something like 3D.

Now just drop the nested timeline on the corresponding project marker and your render will take considerably less time.

That's right folks - Now Vegas saves you even more time than before :)

- Just a little note for you guys out there -

Dave
(went from 12 or so hrs to 16min. on a 4 1/2 min vid with coco etc...)

Comments

Grazie wrote on 10/16/2005, 12:52 AM
Wow! - I haven't tried this yet. How on earth did you discover that one Dave? Is it something that is part of the Vegas workflow? Is there something we should all know about .. maybe I'm the last to the table .. well? Does this also help with Building a Ram preview?

Fascinating . . .. !


Geazie
FrigidNDEditing wrote on 10/16/2005, 1:10 AM
G - the reason for it is because Vegas doesn't continuosly render that 3D video plane position for the length of the video, it just does it for that nested project that it sees as a "clip"

There for - it still takes as long to render the 3D section but not the whole video

As for whether or not it helps with RAM renders / RAM previews, I don't know.

but I was pretty pleased to figure it out - saved me 11 1/2 hrs. on a render when I did.

thought I would save others that time too :)

Dave
Edward wrote on 10/16/2005, 1:14 AM
Dave... (in tears)
thank you mannn... sniff...
forget those men in tights with the underwear on the outside...
YOU are my hero....
sniff....
sniff...

ps, id better close this bottle of glue now...
FrigidNDEditing wrote on 10/16/2005, 1:26 AM
Hello - I'd like to call to order the meeting of the 13hr.+ Render club. It is much joy that I disband our club as one Dave has freed us from our baggage

GROUP HUG!!!

---------------------------------

LOL - I was sure happy to see it cut down to a few minutes, I'm sure you will be to :)

Dave
Grazie wrote on 10/16/2005, 1:40 AM
bigsole ! LOL! . . got it . . got it good .. man .. :)
Bob Greaves wrote on 10/16/2005, 5:13 AM
This shows the wisdom of thinking in terms of sub projects and master projects for various time consuming processes.
JJKizak wrote on 10/16/2005, 5:47 AM
I always render the complex stuff to avi (multi-tracks text, 3d, piled up cookie cutters with doulbles and trips and motion, some sections on blurs, etc. then dump it back into the main project. The processor then literally flies over those sections where before it would almost stop.

JJK
FrigidNDEditing wrote on 10/16/2005, 6:31 AM
That was an option however I wanted something that wouldn't really consume any extra space on the Hard Drive. Hence the nested subproject.

You don't know just how happy I was to find out that the whole 3D track motion etc... carried over into the nested T/L...... well..... maybe bigsole does :).

Dave
jlafferty wrote on 10/17/2005, 8:22 AM
Someone needs to post this as a suggested feature in 6.0d -- Vegas should allow the user to somehow use this in a more automated fashion.

At any rate, thanks for the tip!

- jim
ibliss wrote on 10/17/2005, 8:54 AM
Yes, it should be suggested, but Sony should also FIX the rendering process so that it doesn' t treat the whole project as 3D in the first place.
johnmeyer wrote on 10/17/2005, 12:24 PM
Actually someone should let Sony know that this apparently was not fixed, because they believe it was.

I guess I'll do that right now.
FrigidNDEditing wrote on 10/17/2005, 1:09 PM
Really there would be no reason why you couldn't make a script to do it (***I think***) - and have it use something like selected tracks and markers/regions to do it, or something like that, anyway.

Maybe VASST will put something out if it's possible - in Ulitmate S 3 ?!?!? - if such a thing will ever exist of course (or maybe even a future version of US2 - who knows, but I'll bet that we'll see a script of it somewhere here.

Dave