"I'm using MAGIX Vegas Pro 21.0. (Thanks to JETDV for pointing out the correct terminology for Vegas. I wasn't aware of that at all!)
"I've written a code with AI to create and register multiple custom render templates, but I'm not sure if it's correct.
using ScriptPortal.Vegas;
using ScriptPortal.Vegas.Render; ----------------------------------------------------------(1)public class CustomRenderTemplate
{
public static void CreateCustomTemplate()
{
Vegas vegas = new Vegas();RenderTemplate template1 = new RenderTemplate();
RenderTemplate template2 = new RenderTemplate();
template1.VideoFrameRate = 12;
template1.Width = 400;
template1.Height = 300;template2.VideoFrameRate = 10;
template2.Width = 700;
template2.Height = 400;// Setting the fileformat (MP4)
template1.FileFormat = "MP4"; --------------------------------------------------------(2)
template1.FileExtension = ".mp4";// Setting the fileformat (mkv)
template2.FileFormat = "mkv"; --------------------------------------------------------(2)
template2.FileExtension = ".mkv";Renderer renderer = vegas.Renderers.FindByFormat(template1.FileFormat); ---------(3)
if (renderer != null)
{
renderer.Templates.Add(template1);renderer.Templates.Add(template2);
}
else
{
MessageBox.Show("Can't find the renderer...");
}
}
}
I have some errors in my code:
(1) For "using ScriptPortal.Vegas.Render;"
I get the error message: 'Render' type or namespace name does not exist in the 'ScriptPortal.Vegas' namespace. Please check for assembly references.
Is this an AI hallucination? How can I solve this part?
(2) template.FileFormat = "MP4"
After reviewing the API, I found that the RenderTemplate class doesn't have a FileFormat field listed in the API. This is likely an AI hallucination, right?
(3) Renderer renderer = vegas.Renderers.FindByFormat(template.FileFormat);
Also, FindByFormat(template.FileFormat) isn't listed in the API either. Is this also a hallucination? Is there a quicker way to find the renderer by format name?
(4) My overall plan is to fix issues (1), (2), and (3), then insert the revised code into my existing program. And then I will call CreateCustomTemplate() function at a certain point in the existing code to register my custom template, and quickly find the renderer by format name to render. Does this sound okay?"