Had a thought working in Acid (demo) tonite. A big time saver and possibly a solution to the problem of integrating acid and vegas - somewhat.
Could a script be written to work both with acid and vegas? example - from Acid render each buss (or track) /VSTI/rewire device to a seperate wave file, and then open those files in vegas as individual tracks. Or even possibly as takes in the selected events in Vegas? (for when you wanted to make changes to your acid tracks - which are now in your Vegas project.)
I have no idea what is possible with scripting -
Does Acid Pro have scripting?
anyway. Even just to be able to import markers from an Acid project to a Vegas project would help. Is that currently possible in some way. Or Nest an Acid project inside vegas - the VSTI's can just be pre-rendered. When A change is wanted you would open the nested .acd file or wave from acid with Acid. Much like you can open a wave file in forge.
would type more.... but I have a bunch of rendering to do... :(
Could a script be written to work both with acid and vegas? example - from Acid render each buss (or track) /VSTI/rewire device to a seperate wave file, and then open those files in vegas as individual tracks. Or even possibly as takes in the selected events in Vegas? (for when you wanted to make changes to your acid tracks - which are now in your Vegas project.)
I have no idea what is possible with scripting -
Does Acid Pro have scripting?
anyway. Even just to be able to import markers from an Acid project to a Vegas project would help. Is that currently possible in some way. Or Nest an Acid project inside vegas - the VSTI's can just be pre-rendered. When A change is wanted you would open the nested .acd file or wave from acid with Acid. Much like you can open a wave file in forge.
would type more.... but I have a bunch of rendering to do... :(