AAF support in Vegas?

DataMeister wrote on 5/9/2004, 9:30 AM
A while back there were a few threads discussing AAF support in Vegas. From what I remember, Sony's stance seemed to be that they weren't planning on supporting it because it wasn't a well supported standard. My question is, what makes a standard well supported? Is Sony planning to be just a follower and support something only if the others do it first or a leader and let the others catch up?

Having said that, I do want to say that if any program out there has an excuse to not support AAF then it would be Vegas since you can just about finish the entire project without the help from other audio or video sofware. But, still. That's not a great reason to avoid support of a standard file format.

And while we are on the subject. Did anyone get a chance to read the AAF section in the latest newsletter from Bob Turner's The CUT? Very cool.

JBJones



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clip from "Bob Turner's The CUT" - Vol 3, No.8




Comments

Spot|DSE wrote on 5/9/2004, 9:39 AM
No AAF, and I doubt you'll see it anytime soon. As you mention, Vegas is a finishing tool. That said, even AVID can't make AAF work properly across even their own applications. It's great, and easy to do smoke and mirrors with, we were doing this sort of thing in the music world years ago. But the truth is, it's only of value for rough cutting, as fades, composite modes, certain font types, color correction, etc all become weird at that point.
If AVID can't make their own designs work within their own products, AAF has a long way to go before it's sensible for Vegas, IMO. Even on the audio side, this is still a little funky sometimes. Don't get me wrong, it would be nice. But not at the expense of crippling certain features.