Adding marker to media (like in the trimmer)

Phil_P wrote on 2/21/2024, 4:44 AM

Greetings,

I am starting on a new idea that will save me a lot of time when it is done.

I have a "beep" track that contains surprise, surprise a "beep" sound.

This track is only for that purpose, it contains no other audio, and I trigger the beep using my control panel when I am recording. It is to draw my attention to errors or other things that I need to take extra care about when editing. (it appears as nice big spike on the "beep" track so is very easy to spot).

So, my goal it to place makers (or regions) where the beeps happen.

However, before I even get started with the audio recognition side, I have come to a grinding halt withe the markers. Adding markers to the timeline is easy, I know. But they do not move with the media, as we know, and I do not want to be forced to used ripple edit for this.

The markers that are added in the trimmer are ideal. As they are move with the media and are saved withe media too.

So, is there any way to add specifically those types of markers / regions?

I cannot find it in the SDK.

Thank you in advance.

Comments

Dexcon wrote on 2/21/2024, 4:58 AM

But they do not move with the media, as we know, and I do not want to be forced to used ripple edit for this.

I'm curious to know why not? I find Ripple in Vegas to be excellent and so easy to use, something that DaVinci Resolve Studio lacks in flexibility of use.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 19.0.3, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

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Monitor is 2560 x 1600 @ 60 Hz

Phil_P wrote on 2/21/2024, 5:19 AM

 

I'm curious to know why not? I find Ripple in Vegas to be excellent and so easy to use, something that DaVinci Resolve Studio lacks in flexibility of use.

I use Ripple Edit regularly and have it assigned to a side button on my mouse. I have no issue with Ripple Edit.

But for this case I do not want to be forced to use it. Some of my edits get very complex, sometimes the beeps get removed completely. I need the beep markers to be totally locked to the exact point where I place them in each media clip. Sometimes as part of my editing I will move a clip somewhere without using Ripple etc. There are lots of reasons why I would like to do this, hence my question about is it possible to add those types of markers / regions using scripting. :-)

I did not mention anything about Resolve. btw. :-)

 

Dexcon wrote on 2/21/2024, 5:25 AM

I did not mention anything about Resolve. btw. :-)

True ... but you had a long comparison about Resolve vs Vegas Pro here earlier today.

Last changed by Dexcon on 2/21/2024, 5:27 AM, changed a total of 1 times.

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 19.0.3, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

Phil_P wrote on 2/21/2024, 5:32 AM

I did not mention anything about Resolve. btw. :-)

True ... but you had a long comparison about Resolve vs Vegas Pro here earlier today.

Please look again, that’s someone else, not me. I have never used Resolve and have no intention to.

I’ve supported Vegas for many years.

Dexcon wrote on 2/21/2024, 5:38 AM

My apologies ... my bad!

Cameras: Sony FDR-AX100E; GoPro Hero 11 Black Creator Edition

Installed: Vegas Pro 15, 16, 17, 18, 19, 20, 21 & 22, HitFilm Pro 2021.3, DaVinci Resolve Studio 19.0.3, BCC 2025, Mocha Pro 2025.0, NBFX TotalFX 7, Neat NR, DVD Architect 6.0, MAGIX Travel Maps, Sound Forge Pro 16, SpectraLayers Pro 11, iZotope RX11 Advanced and many other iZ plugins, Vegasaur 4.0

Windows 11

Dell Alienware Aurora 11:

10th Gen Intel i9 10900KF - 10 cores (20 threads) - 3.7 to 5.3 GHz

NVIDIA GeForce RTX 2080 SUPER 8GB GDDR6 - liquid cooled

64GB RAM - Dual Channel HyperX FURY DDR4 XMP at 3200MHz

C drive: 2TB Samsung 990 PCIe 4.0 NVMe M.2 PCIe SSD

D: drive: 4TB Samsung 870 SATA SSD (used for media for editing current projects)

E: drive: 2TB Samsung 870 SATA SSD

F: drive: 6TB WD 7200 rpm Black HDD 3.5"

Dell Ultrasharp 32" 4K Color Calibrated Monitor

 

LAPTOP:

Dell Inspiron 5310 EVO 13.3"

i5-11320H CPU

C Drive: 1TB Corsair Gen4 NVMe M.2 2230 SSD (upgraded from the original 500 GB SSD)

Monitor is 2560 x 1600 @ 60 Hz

jetdv wrote on 2/21/2024, 8:07 AM

Scripts can read markers that are embedded in events from the trimmer but a script cannot currently add embedded markers to an event.

Phil_P wrote on 2/21/2024, 9:19 AM

Thanks @jetdv that saved me a lot of experimental time. Much appreciated. P

jetdv wrote on 2/21/2024, 12:55 PM

@Phil_P I just tried again just to make sure. The code "looks" like it should work but you get this error:

Phil_P wrote on 2/22/2024, 2:12 AM

Yes @jetdv this was what confused me. The code in Visual studio looks Ok but was still giving many errors.

Back to the drawing board it is. :-)