AMD Threadripper 3970x /w Vegas Pro Edit 17

Comments

CarlM wrote on 2/17/2020, 10:48 AM

Okie dokie benchmark numbers galore, looking at CPU vs. GPU and also power draw, sound levels, audio waveform indexing speeds, etc:

@TheRhino, I'm looking forward to seeing Multi-Gig network hardware coming down in cost, being able to run 10gb in my home office and 2.5gb throughout the house using the CAT5 in the walls would be very nice but seems the market isn't quite there yet.

@eikira, Very interesting, will check it out, I totally do get NVENC artifact problems occasionally, even with the standardly addressable quality settings cranked up.

TheRhino wrote on 2/17/2020, 11:52 AM

My 10G network cost <$350 to connect (3) Workstations and a QNap NAS.
$135 MikroTik 5-Port Desktop Switch:  https://www.amazon.com/gp/product/B07HYKQFWD
A while back I posted my setup: https://www.vegascreativesoftware.info/us/forum/affordable-10g-network-for-small-studios--115799/

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...

eikira wrote on 2/17/2020, 11:56 AM
 

@eikira, Very interesting, will check it out, I totally do get NVENC artifact problems occasionally, even with the standardly addressable quality settings cranked up.

i found out if i remain the same GOP or at least the keyframe interval blocking and artifacts are more or less gone (of course if i chose a reasonable bitrate)

tripleflip18 wrote on 2/18/2020, 8:40 PM

If we're talking just the encoding part, I.E. Mainconcept vs. NVENC, the latter still delivers roughly 2x the throughput. This is with NVENC cranked up to full HQ settings (Profile = High, Preset = High quality, RC Mode = VBR - high quality, bit rate 40Mb avg/50Mb max), because without doing that I get noticeable visual artifacts which the MC encoder never has.

On the Video Processing end of the rendering pipeline, I do not enable GPU support, because my relatively flat projects don't benefit much from it and so I can render multiple videos at the same time. Does enabling GPU support for video processing impact the MC vs. NV question above? I doubt it but haven't definitively tested it, will try and report back...

i cant praise voukoder enough. you can tweak NVENC on a broad range in voukoder to eleminate artifacts etc. (setting specific GOP and so on). and it utilizes the gpu much stronger as the vegas internal GPU profiles.

have you checked it out? www.voukoder.org, its just a time saver and still retaining the picture quality. i would not want to miss this anymore.

any suggestion for settings in voukoder for nvidia HEVC? to keep quality best with smallest file size/LONGEST render time as it renders so quick anyway....thank you

TheRhino wrote on 3/15/2020, 2:22 PM

Okie dokie benchmark numbers galore, looking at CPU vs. GPU and also power draw, sound levels, audio waveform indexing speeds, etc:

@CarlM Around 8:45 on your video you mentioned that you cannot run (2) instances of Vegas if your have GPU acceleration turned-on. On all of my Intel systems I can run 2-3 render instances and get faster results vs. batch-rendering one at a time. I do it all the time so my clients can receive a 4K intermediate, 4K HEVC, 1080p MP4, etc. rendered from the original source files. Others with AMD systems appear to be able to run more than one instances, so maybe we can hear from them...

On my 9900K / VEGA 64 workstation, (1) 2 hour 4K project takes about 2 hours to render to the same intermediate. If I open another instance of Vegas & render it to 4K HEVC, both finish in about 2.5-3.0 hours. If I open a 3rd instance & render to 1080p MP4, all (3) renders finish in 3-4 hours - depending on the complexity of the project. With (3) renders going, my CPU is maxed-out, but more importantly, so is my RAM & my GPU usage is above 50%...

For small projects I will just render all (3) output files the client requested while I eat lunch, etc. For larger projects, I just copy the final VEG to another workstation where I already have a copy of the source files (which is good for redundancy/backup reasons too...) This 2nd system is also tied-up while it copies the final renders to a USB 3.0 external drive provided by the client. I'd rather not attach client-provided drives to my main rig even though I always format them before dropping files to them...

By having (2) fast workstations vs. one pricey high-end / server-class system I feel I get more done in the same time. Again, this is mainly due to the fact that Vegas only utilizes the resources of (1) external GPU plus the internal Intel iGPU / QSV...

 

Workstation C with $600 USD of upgrades in April, 2021
--$360 11700K @ 5.0ghz
--$200 ASRock W480 Creator (onboard 10G net, TB3, etc.)
Borrowed from my 9900K until prices drop:
--32GB of G.Skill DDR4 3200 ($100 on Black Friday...)
Reused from same Tower Case that housed the Xeon:
--Used VEGA 56 GPU ($200 on eBay before mining craze...)
--Noctua Cooler, 750W PSU, OS SSD, LSI RAID Controller, SATAs, etc.

Performs VERY close to my overclocked 9900K (below), but at stock settings with no tweaking...

Workstation D with $1,350 USD of upgrades in April, 2019
--$500 9900K @ 5.0ghz
--$140 Corsair H150i liquid cooling with 360mm radiator (3 fans)
--$200 open box Asus Z390 WS (PLX chip manages 4/5 PCIe slots)
--$160 32GB of G.Skill DDR4 3000 (added another 32GB later...)
--$350 refurbished, but like-new Radeon Vega 64 LQ (liquid cooled)

Renders Vegas11 "Red Car Test" (AMD VCE) in 13s when clocked at 4.9 ghz
(note: BOTH onboard Intel & Vega64 show utilization during QSV & VCE renders...)

Source Video1 = 4TB RAID0--(2) 2TB M.2 on motherboard in RAID0
Source Video2 = 4TB RAID0--(2) 2TB M.2 (1) via U.2 adapter & (1) on separate PCIe card
Target Video1 = 32TB RAID0--(4) 8TB SATA hot-swap drives on PCIe RAID card with backups elsewhere

10G Network using used $30 Mellanox2 Adapters & Qnap QSW-M408-2C 10G Switch
Copy of Work Files, Source & Output Video, OS Images on QNAP 653b NAS with (6) 14TB WD RED
Blackmagic Decklink PCie card for capturing from tape, etc.
(2) internal BR Burners connected via USB 3.0 to SATA adapters
Old Cooler Master CM Stacker ATX case with (13) 5.25" front drive-bays holds & cools everything.

Workstations A & B are the 2 remaining 6-core 4.0ghz Xeon 5660 or I7 980x on Asus P6T6 motherboards.

$999 Walmart Evoo 17 Laptop with I7-9750H 6-core CPU, RTX 2060, (2) M.2 bays & (1) SSD bay...