This is going to be a very basic - almost dumb - question, but here it goes:
The efficiency of doing it (or should I say: lack thereof) aside, what is it actually that Vegas is doing while playing back an unedited clip from its timeline, and (apparently) isn't doing when playing the same clip from the Trimmer?
Well, I said it was going to be dumb - so please bear with me.
I have no problems understanding there is a lot of processing involved in playing back an edited file (with effects, CC, size/position/resolution changes, etc.) - but why labor so hard with just a raw clip?
My system is actually quite good at playing my XDCAM EX HQ (1080p/25) files at 35 Mbps, but when it comes to playing back my nanoFlash clips, anything above 100 Mbps is just unable to play back at the full 25 fps (of course, I'm talking Best/Full quality)...
...while from the Trimmer (or external players like VLC or Sony MXF Player), everything plays at full speed & quality - up to and including the 180 Mbps L-GoP and 220 Mbps I-Frame material! This I guess excludes HDD I/O bottleneck from the equation.
What is the basic difference between the NLE timeline playback, and a player (including Vegas Trimmer, or Edius Player Monitor)?
BTW, since I mentioned Edius: it's not true that it can play its timeline so much more efficiently as some people say. With a 220 Mbps nanofile on the timeline, I have noticed that while maintaining the full fps, Edius considerably reduces the Recorder Monitor quality (just like Vegas does when "Adjust size and quality for optimal playback" is checked).
Please enlighten me, good people :)
Piotr
The efficiency of doing it (or should I say: lack thereof) aside, what is it actually that Vegas is doing while playing back an unedited clip from its timeline, and (apparently) isn't doing when playing the same clip from the Trimmer?
Well, I said it was going to be dumb - so please bear with me.
I have no problems understanding there is a lot of processing involved in playing back an edited file (with effects, CC, size/position/resolution changes, etc.) - but why labor so hard with just a raw clip?
My system is actually quite good at playing my XDCAM EX HQ (1080p/25) files at 35 Mbps, but when it comes to playing back my nanoFlash clips, anything above 100 Mbps is just unable to play back at the full 25 fps (of course, I'm talking Best/Full quality)...
...while from the Trimmer (or external players like VLC or Sony MXF Player), everything plays at full speed & quality - up to and including the 180 Mbps L-GoP and 220 Mbps I-Frame material! This I guess excludes HDD I/O bottleneck from the equation.
What is the basic difference between the NLE timeline playback, and a player (including Vegas Trimmer, or Edius Player Monitor)?
BTW, since I mentioned Edius: it's not true that it can play its timeline so much more efficiently as some people say. With a 220 Mbps nanofile on the timeline, I have noticed that while maintaining the full fps, Edius considerably reduces the Recorder Monitor quality (just like Vegas does when "Adjust size and quality for optimal playback" is checked).
Please enlighten me, good people :)
Piotr