Just what the description says.
I've been manually syncing external audio and video for as long as I can remember, but a friend recently showed me Pluraleyes. Needless to say, I was very taken with it, and I was wondering if there were any plans to incorporate something like this as a native feature in Vegas?
I know Pluraleyes can be use with Vegas, but an actual built in feature that doesn't require a third party application would be really, really nice.
I'm actually surprised that a feature like this isn't there already, becasue as far as I can see it just looks at the audio wave forms of the scratch and external audio files and lines them up. I do something similar when I'm programming video games in order to make music loop smoothly with a buffer/repeat zone and the code for it is very, very simple as it just analyses peaks and troughs, and then moves the audio file along an x-axis until it matches.
When Melodyne came out Steinberg were on the ball and came up with Variaudio as a native feature in Cubase (which basically is Melodyne) and it just feels really comfortable to have something as a native feature within a program.
If I've missed something and a feature like this is there already then please point me in the right direction. I'm making a music documentary out of my own pocket at the moment and there are masses of footage and external audio, so a built in feature like this would be priceless (pardon the pun).