Any Way to Lock a Track in Vegas Pro?

Comments

ushere wrote on 6/17/2010, 4:43 PM
i've always wondered why there was no lock track. would seem pretty obvious considering the multi track capabilities....

meanwhile, tried the scripts (in 64bit) and get the following error:

C:\Program Files\Sony\Vegas Pro 9.0\Script Menu\timeline\lock track.js(1) : Syntax error. Write 'var identifier : Type' rather than 'Type identifier' to declare a typed variable

any thoughts edward?

Cliff Etzel wrote on 6/17/2010, 5:20 PM
Works perfect for me - you can download it from my website - extract the folder into your scripts folder and it should work without issue.

Download here

HTH,

Cliff Etzel
Solo Video Journalist | Micro Documentary Film Maker
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ushere wrote on 6/17/2010, 5:36 PM
many thanks cliff - now working perfectly!!!
Geoff_Wood wrote on 6/17/2010, 7:32 PM
"i've always wondered why there was no lock track....."

The one scenario in which the ease and versatility of editing in Vegas is actually a weakness ! So easy to inadvertently nudge something on an adjacent track.

I've been asking since VA2 or thereabouts.

geoff
farss wrote on 6/18/2010, 1:12 AM
"So easy to inadvertently nudge something on an adjacent track."

Mm, add gain, volume and pan envelopes into the conflagration of tracks and it becomes nerve wracking when you know you've nudged something but aren't to sure what. Undo also doesn't undo everything.

One workflow that does help is to use busses. Leave the final mix adjustments until last then with tracks logically assigned to busses add volume envelopes to the buss tracks.

Bob.
Geoff_Wood wrote on 6/18/2010, 2:58 AM
Yeah, and Folder Tracks would help too ....

geoff
Geoff_Wood wrote on 6/18/2010, 3:02 AM
.. and basic instructions:

http://www.paf.co.nz/VegasScripts.html

geoff
erikd wrote on 6/18/2010, 5:20 AM
Thank you, thank you and thanks again to Edward for this script. Very useful!! A why didn't I think of that moment?? Also, thanks to Cliff for the very handy download for making this sweet all the way around.

Erik
jetdv wrote on 6/18/2010, 6:50 AM
meanwhile, tried the scripts (in 64bit) and get the following error:

looks like you copied the first line that says: "Code Block". That line is NOT part of the script!
jetdv wrote on 6/18/2010, 6:52 AM
Glad I could help.
farss wrote on 6/18/2010, 11:28 PM
A very big THANK YOU and to JetDV from me.
On one current audio project that's reduced my stress level dramatically.
99% of my audio events are QTF'ed so nudging them by mistake is not so easy however moving a Gain Envelope when I meant to move a Volume Envelope is one worry I no longer have.

Bob.
ushere wrote on 6/19/2010, 12:10 AM
as ever edward, you're right!

now have everything hunky-dory - bloody wonderful.

like bob, i'm not in the least worried any more by 'accidental' nudges to the places where other nudges can't reach.....

as they say down here - you'se a wonder mate!'
Grazie wrote on 7/5/2010, 10:29 PM
In this thread are we regarding Events as Tracks or Tracks as Tracks?

Confused?

Grazie
farss wrote on 7/5/2010, 10:32 PM
Tracks as tracks.

The script that works a treat in fact locks all the events on a track. Not exactly the same thing but close enough to make me a happier camper.

Bob.
Grazie wrote on 7/5/2010, 10:53 PM
> in fact locks all the events on a track

Eh? So does that mean that the Track Header is LOCKED in its vertical position? Say Track 5 cannot be promoted or demoted from its position as Track5? Locked in its Present position? But is it also true is that ALL the Events in that same Track are locked too? - If that's the case then I would NOT be able to move Events on that Track, even though the Track was locked "vertically"? - Is that ALSO correct?

Grazie
rmack350 wrote on 7/5/2010, 11:29 PM
The events on the track are locked but the track header is not. You can promote or demote the track.

Rob
erikd wrote on 7/6/2010, 2:41 AM
I use the new Lock/Unlock scripts practically every day and really believe they should become a part of Vegas officially at some point. One caveat though...it has been my experience that if you are rippling tracks that are unlocked, the locked tracks audio envelope points are NOT LOCKED and begin jumping around during rippling!

By rippling I mean the method where you grab an event and pull it forward on the timeline. Every event after that event on the timeline pulls up with that event as expected. When the tracks are locked they do not pull up, also as expected, but the audio envelopes points are jumping all over the place.

Erik
farss wrote on 7/6/2010, 7:22 AM
Erik,
I agree with you absolutely. A proper track lock and folder tracks are vital to Vegas going forward, especially in the audio world. The much cheaper competition has them and more.
To be frank if the competition added just one track of video I'd seriously have to consider it for audio projects. The price of admission is peanuts and it looks and works like Vegas (probably due to a lot of input from ex Vegas users) so the learning curve is very mild.

Bob.
Grazie wrote on 7/6/2010, 8:30 AM
So, this means this is an EVENT locking Script and NOT a Track locking Script.

Grazie
erikd wrote on 7/6/2010, 8:42 AM
Nice and important distinction Grazie.
Grazie wrote on 7/6/2010, 1:57 PM
Thanks - 'cos others/newbies read this stuff and get caught up on the terminology that we sprinkle about - so it's good to keep the definitions/terms in a line . . or rather, on Track, as it were.

Grazie
rmack350 wrote on 7/6/2010, 2:44 PM
Sorry Grazie, I thought I answered that but I guess I didn't realize what the emphasis needed to be.

There is no way to lock tracks in Vegas. Since you cannot actually lock the track the track's features (including keyframes) are not locked.

As a work-around, you can lock the events on a track, either manually with a right-click, or in the edit details window, or all at once with a script. Locking an event prevents it from being moved within a track as well as from track to track. It also locks the event's filter and pan/crop settings (but not track motion, of course)

Track locks are standard in most other NLE and compositing tools. People who use those other tools and use their track locking features are a lot less likely to accept Vegas as a viable and serious editing application.

Rob
Earl_J wrote on 7/6/2010, 7:50 PM
Cliff,
not a problem ... I understand ...
* * *
At this point, we can lock individual events on an entire track to keep them from being moved in any horizontal manner on the timeline... (with the help of a script).
We cannot lock any track in its position to prevent it from being moved in a vertical manner, correct?
* * *
As in my entire life experience, every time I learn something new, it reminds me of how much I have left to learn ... (wink) ... and how invaluable helpful and sharing friends become ... (grin)
Thanks to all y'all . . .

Until that time... Earl J.
kkolbo wrote on 7/7/2010, 12:08 AM
But Vegas's solution IS scripts. Locking all events on a track with one click is effectively doing the job. SCS created the scripting API so that we can have a lot of functions that we want that they haven't added. It is such a blessing. Today I have added with the help of friends a script that allows me to select all the events on the timeline that are Digital Juice animations and need to have their Alpha channel set to straight, then press one button and all of them are set.

This kind of automation capability is better than all of the "they have this function" stuff that floats around. It makes my job so much faster.

[/fanboy]